Search found 2553 matches
- 21 Oct 2023, 13:38
- Forum: General Development
- Topic: Some questions about the state of the codebase
- Replies: 2
- Views: 821
Re: Some questions about the state of the codebase
Just to reiterate, we've done a lot of unused header removal passes, including ones with automated tools that should get everything (most of which then needed undoing because they were only unused with one particular combination of compiler and STL implementation). There might still be milage in swa...
- 19 Oct 2023, 10:43
- Forum: Support
- Topic: Unresolved external symbol boost::throw_exception
- Replies: 4
- Views: 922
Re: Unresolved external symbol boost::throw_exception
We use precompiled Boost, and your CMakeCache.txt appears to reference the correct paths that our script spits out Boost to. The main weird thing I found is that you've got no compiler or linker flags (the variables that are supposed to hold them are blank) and a couple of tools like your linker are...
- 18 Oct 2023, 12:34
- Forum: Support
- Topic: Unresolved external symbol boost::throw_exception
- Replies: 4
- Views: 922
Re: Unresolved external symbol boost::throw_exception
That's definitely not supposed to happen if you just run the Bash script and then build through VS, and isn't normal. Can you please upload your
CMakeCache.txt
from the MSVC2022_64
directory?- 16 Oct 2023, 12:37
- Forum: General Development
- Topic: Unit test and logging framework for Lua scripting
- Replies: 1
- Views: 503
Re: Unit test and logging framework for Lua scripting
You can definitely send stuff to the main
openmw.log
with Lua's regular print
function. Hopefully, someone else can come along and give a more detailed answer covering the rest of your question.- 25 Sep 2023, 13:37
- Forum: Feature Requests and Suggestions
- Topic: Option to move save location to one recognized by Steam Cloud
- Replies: 1
- Views: 1333
Re: Option to move save location to one recognized by Steam Cloud
This should be possible already. One of the configurable paths, I think
user-data
, should control where saved games are put. You can set it in your openmw.cfg
just like you'd set a data
path.- 24 Sep 2023, 17:55
- Forum: General Modding
- Topic: PortMod Ubuntu help setting this up
- Replies: 3
- Views: 597
Re: PortMod Ubuntu help setting this up
Ubuntu doesn't have Git installed by default even before you start stripping things out. It's not like most people just using their home computer will ever need to do any of the things Git does.
- 23 Sep 2023, 11:30
- Forum: General Modding
- Topic: Julan Ashlander Companion
- Replies: 64
- Views: 70279
Re: Julan Ashlander Companion
No, they're similar to zip files, and you need to unzip them. Most tools that unzip things know what to do wth them these days.
- 11 Sep 2023, 22:45
- Forum: Feature Requests and Suggestions
- Topic: Bug when using XBOX Gamepad
- Replies: 4
- Views: 860
Re: Bug when using XBOX Gamepad
Irritatingly, I'm pretty sure there is such a tool in Windows, but it only works with DInput gamepads rather than XInput ones.
- 11 Sep 2023, 22:43
- Forum: Content Development
- Topic: Advice Concerning Unintentionally Modified Records
- Replies: 11
- Views: 1790
Re: Advice Concerning Unintentionally Modified Records
I don't know about the CS. I'll send this to someone who might.
- 10 Sep 2023, 22:27
- Forum: General
- Topic: OpenMW Optimization?
- Replies: 15
- Views: 9689
Re: OpenMW Optimization?
That's not accurate. We're already doing what we can to make things go as fast as possible without breaking compatibility with the original engine or dropping support for hardware we know some of our users use.