Search found 2553 matches

by AnyOldName3
21 Oct 2023, 13:38
Forum: General Development
Topic: Some questions about the state of the codebase
Replies: 2
Views: 821

Re: Some questions about the state of the codebase

Just to reiterate, we've done a lot of unused header removal passes, including ones with automated tools that should get everything (most of which then needed undoing because they were only unused with one particular combination of compiler and STL implementation). There might still be milage in swa...
by AnyOldName3
19 Oct 2023, 10:43
Forum: Support
Topic: Unresolved external symbol boost::throw_exception
Replies: 4
Views: 922

Re: Unresolved external symbol boost::throw_exception

We use precompiled Boost, and your CMakeCache.txt appears to reference the correct paths that our script spits out Boost to. The main weird thing I found is that you've got no compiler or linker flags (the variables that are supposed to hold them are blank) and a couple of tools like your linker are...
by AnyOldName3
18 Oct 2023, 12:34
Forum: Support
Topic: Unresolved external symbol boost::throw_exception
Replies: 4
Views: 922

Re: Unresolved external symbol boost::throw_exception

That's definitely not supposed to happen if you just run the Bash script and then build through VS, and isn't normal. Can you please upload your CMakeCache.txt from the MSVC2022_64 directory?
by AnyOldName3
16 Oct 2023, 12:37
Forum: General Development
Topic: Unit test and logging framework for Lua scripting
Replies: 1
Views: 503

Re: Unit test and logging framework for Lua scripting

You can definitely send stuff to the main openmw.log with Lua's regular print function. Hopefully, someone else can come along and give a more detailed answer covering the rest of your question.
by AnyOldName3
25 Sep 2023, 13:37
Forum: Feature Requests and Suggestions
Topic: Option to move save location to one recognized by Steam Cloud
Replies: 1
Views: 1333

Re: Option to move save location to one recognized by Steam Cloud

This should be possible already. One of the configurable paths, I think user-data, should control where saved games are put. You can set it in your openmw.cfg just like you'd set a data path.
by AnyOldName3
24 Sep 2023, 17:55
Forum: General Modding
Topic: PortMod Ubuntu help setting this up
Replies: 3
Views: 597

Re: PortMod Ubuntu help setting this up

Ubuntu doesn't have Git installed by default even before you start stripping things out. It's not like most people just using their home computer will ever need to do any of the things Git does.
by AnyOldName3
23 Sep 2023, 11:30
Forum: General Modding
Topic: Julan Ashlander Companion
Replies: 64
Views: 70279

Re: Julan Ashlander Companion

No, they're similar to zip files, and you need to unzip them. Most tools that unzip things know what to do wth them these days.
by AnyOldName3
11 Sep 2023, 22:45
Forum: Feature Requests and Suggestions
Topic: Bug when using XBOX Gamepad
Replies: 4
Views: 860

Re: Bug when using XBOX Gamepad

Irritatingly, I'm pretty sure there is such a tool in Windows, but it only works with DInput gamepads rather than XInput ones.
by AnyOldName3
11 Sep 2023, 22:43
Forum: Content Development
Topic: Advice Concerning Unintentionally Modified Records
Replies: 11
Views: 1790

Re: Advice Concerning Unintentionally Modified Records

I don't know about the CS. I'll send this to someone who might.
by AnyOldName3
10 Sep 2023, 22:27
Forum: General
Topic: OpenMW Optimization?
Replies: 15
Views: 9689

Re: OpenMW Optimization?

That's not accurate. We're already doing what we can to make things go as fast as possible without breaking compatibility with the original engine or dropping support for hardware we know some of our users use.