Search found 523 matches
- 30 Apr 2014, 23:06
- Forum: Organisation and Planning
- Topic: OpenMW 0.30.0
- Replies: 259
- Views: 103396
Re: OpenMW 0.30.0
The wizard is currently complete enough to be functional, the only thing I need to sort out is how to stop the thread properly when the user cancels the installation process. Right now it just kills the thread which results in valgrind complaining about unreachable memory and stuff. I need to add ch...
- 11 Apr 2014, 18:49
- Forum: Support
- Topic: Ubuntu 14.04, Mir, and OpenMW.
- Replies: 26
- Views: 10968
Re: Ubuntu 14.04, Mir, and OpenMW.
Are you sure? That header file should come with the libmirclient-dev package.Sslaxx wrote:As far as I can tell, I have all relevant Mir development libraries installed, but throwing this up here in case anyone else has had this happen to them yet, and if so if there's any workaround.
- 31 Mar 2014, 19:14
- Forum: Feature Requests and Suggestions
- Topic: NPC's shouldn't ware what you sold them.
- Replies: 17
- Views: 9269
Re: NPC's shouldn't ware what you sold them.
OpenMW will support that post-1.0, we have plans which will allow modders to modify things that are now hard-coded.
- 30 Mar 2014, 17:27
- Forum: Join the team
- Topic: Research Request
- Replies: 3
- Views: 3346
Re: *New* Reverse Engineering Job
I don't think you should call this reverse engineering, that might be a bit misleading to some. Better to call this a research request or something, since for legal reasons we don't want to give the idea that we are decompiling the original engine or something.
- 29 Mar 2014, 20:02
- Forum: Support
- Topic: How to install omw from scratch on Linux?
- Replies: 4
- Views: 3322
Re: How to install omw from scratch on Linux?
OpenMW picks up a Morrowind installation when it's installed with wine, but there's a good chance Sheogorath decided to mess with you of course Glad everything is working now!
- 29 Mar 2014, 11:32
- Forum: Support
- Topic: How to install omw from scratch on Linux?
- Replies: 4
- Views: 3322
Re: How to install omw from scratch on Linux?
It seems you are missing some resources. Normally they should be in /usr/share/games/openmw/resources and be picked up automatically. Make sure you have the package openmw-data installed and try again.
- 28 Mar 2014, 17:39
- Forum: General Development
- Topic: New Repository
- Replies: 9
- Views: 11893
Re: New Repository
I would like to add that the following url is correct, at least for me (and I suspect other people with read-only access): https://github.com/OpenMW/openmw.git Oh and for people who are new to git, to modify the remote, do the following: git remote rm upstream git remote add upstream https://github....
- 17 Mar 2014, 00:59
- Forum: Editor Development
- Topic: Render window progress?
- Replies: 2
- Views: 3199
Re: Render window progress?
You can open CMakeLists.txt with Qt Creator, no need for special project files. Just select that file in the "Open Project" dialog.
- 15 Mar 2014, 20:29
- Forum: Organisation and Planning
- Topic: PR Threads and Project Pages
- Replies: 16
- Views: 12106
Re: PR Threads and Project Pages
@Zedd: Just wanted to say that your work is appreciated, I forgot to add you to our Team page. PM me your real name if you want it to be listed along with your nick. Also, I need a short description of what you do, "Public outreach person" or "OpenMW evangelist" or something?
- 24 Feb 2014, 16:57
- Forum: General Development
- Topic: Werewolf Field of View
- Replies: 1
- Views: 2807
Werewolf Field of View
Right now we ignore the Werewolf FOV setting from Morrowind.ini, and we don't change the field of view when the user is a werewolf. We do support changing the field of view, something that was not possible in vanilla Morrowind. This means that simply adding a new setting for the werewolf field of vi...