Search found 154 matches
- 18 Nov 2017, 00:51
- Forum: General
- Topic: opening journal causes game to freeze momentarily and uses a lot of memory
- Replies: 5
- Views: 3979
Re: opening journal causes game to freeze momentarily and uses a lot of memory
how many entries you have in the journal How do I get that? Just roughly, do you have tens, hundreds or thousands or tens of thousands pages? I'd just like to track down why the issue happens. I'd recommend you try to create a new character, without any mods, and just open a blank journal and see i...
- 18 Nov 2017, 00:40
- Forum: Join the team
- Topic: Application: drummyfish
- Replies: 5
- Views: 6238
- 18 Nov 2017, 00:18
- Forum: Join the team
- Topic: Application: drummyfish
- Replies: 5
- Views: 6238
Application: drummyfish
Hello, I've already been participating for a while, fixed a few bugs and added a few features, but I thought I should at least leave some introduction here. I'd like to say I love this project very much and I love the community here, you people are really awesome ;) I'm from Czech republic ( :( ) an...
- 17 Nov 2017, 23:10
- Forum: Feature Requests and Suggestions
- Topic: Resizing Character Window
- Replies: 7
- Views: 6283
Re: Resizing Character Window
Seems relevant to me, thanks for sharing.It's pretty small thing, but I thought I'd mention it as it's a minor deviation in behaviour from Vanilla Morrowind.
EDIT: I've taken a video reference of Vanilla vs OpenMW: https://www.youtube.com/watch?v=XaaThDv ... e=youtu.be
- 17 Nov 2017, 20:37
- Forum: Editor Development
- Topic: Transparent Object Markers
- Replies: 39
- Views: 46635
Re: Transparent Object Markers
How did I know the marker was behind one of the boxes? Certainly not from looking at it. I think in Blender I mostly get the depth clue by rotating the scene all the time. If I have something selected, I can hardly tell how far away it is, but I keep rotating and translating the camera slightly, wh...
- 17 Nov 2017, 18:43
- Forum: General Development
- Topic: Share your cool development tricks.
- Replies: 5
- Views: 4552
Re: Share your cool development tricks.
Also I forgot to mention that to find some work to do you can:
or
Code: Select all
./search_code TODO
Code: Select all
./search_code FIXME
- 17 Nov 2017, 16:05
- Forum: General
- Topic: opening journal causes game to freeze momentarily and uses a lot of memory
- Replies: 5
- Views: 3979
Re: opening journal causes game to freeze momentarily and uses a lot of memory
My game is just fine. Can you provide details, like operating system, game version, mods, how many entries you have in the journal, does this happen on a newly created caracter too, etc.?
- 16 Nov 2017, 19:42
- Forum: Editor Development
- Topic: Transparent Object Markers
- Replies: 39
- Views: 46635
Re: Transparent Object Markers
I've been looking at Skyrim editor and it has the constant screen-size, rendered over environment style manipulators, basically same as Blender.
- 16 Nov 2017, 17:43
- Forum: General
- Topic: tweaking some lines openmw.cfg has no effect?
- Replies: 4
- Views: 2676
Re: tweaking some lines openmw.cfg has no effect?
When we're at it: distant terrain = true turns the distant terrain on for me, but distant terrain = true # some comment doesn't. Any explanation? EDIT: Oh sorry, the comment isn't allowed to be on the same line. My highlighter confused me :) I'll leave this here for any unfortunate people who try to...
- 16 Nov 2017, 16:06
- Forum: General Development
- Topic: Shadows
- Replies: 310
- Views: 168054
Re: Shadows
I'm not very good with colors! Anyway thank you, it works now You probably know this already, but changing view distance messes the shadows up sometimes.