I'm back, and I bring gifts in the form of new Windows builds.
Get them in the usual place.
Search found 887 matches
- 04 Aug 2012, 00:16
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79404
- 27 Jul 2012, 17:52
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79404
Re: Windows Builds for most recent Master branch
In the middle of a move, so windows builds won't be coming from me until everything is set up at my new place, might take until next week.
Anyone else feel like making some windows builds meanwhile?
Anyone else feel like making some windows builds meanwhile?
- 25 Jul 2012, 11:30
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79404
Re: Windows Builds for most recent Master branch
Uploaded builds of the latest master.
I tested the 64-bit build myself and while it worked just fine in OpenGL I couldn't even start the game with Direct3D mode.
I tested the 64-bit build myself and while it worked just fine in OpenGL I couldn't even start the game with Direct3D mode.
- 23 Jul 2012, 17:43
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79404
Re: Windows Builds for most recent Master branch
Uploaded builds with scrawls latest shader changes.
Unfortunately I'm unable to test them myself as I'm away from my development machine.
Have fun if they work, rage if they don't. Irregardless, enjoy.
Unfortunately I'm unable to test them myself as I'm away from my development machine.
Have fun if they work, rage if they don't. Irregardless, enjoy.
- 12 Jul 2012, 16:04
- Forum: General Development
- Topic: Build fix for Windows
- Replies: 30
- Views: 13127
Re: Build fix for Windows
I have 32 and 64-bit versions of all of the libraries, same versions on all of them.
- 11 Jul 2012, 18:26
- Forum: General Development
- Topic: Build fix for Windows
- Replies: 30
- Views: 13127
Re: Build fix for Windows
My Windows 7 x64 setup with VS2010 uses mostly libraries that I've compiled myself, the only pre-compiled ones are FFMPEG (Git build 1eabd71 from here ) and OpenAL (version 1.1). Of the ones I've compiled myself, Bullet is version 2.77, Boost is version 1.48, MyGUI is revision 4482, Ogre is revision...
- 08 Jul 2012, 13:27
- Forum: Support
- Topic: Vis Studio 2008 Compilation Issues
- Replies: 16
- Views: 8598
Re: Vis Studio 2008 Compilation Issues
Unfortunately all my CMake variables won't fit in one screen but here's most of them. http://ace.haxalot.com/pictures/random/zscreen/CMake_2.8.7_-_BProgrammingProjectsOpenMWBuild-2012-07-08_14.22.30.png Also, if it helps, MYGUI_STATIC is not checked and the output window contains: OpenMW pre-built b...
- 07 Jul 2012, 23:53
- Forum: Support
- Topic: Vis Studio 2008 Compilation Issues
- Replies: 16
- Views: 8598
Re: Vis Studio 2008 Compilation Issues
Also, MYGUI_LIBRARIES and MYGUI_PLATFORM_LIBRARIES should be set to the red text that CMake outputs after a successful configuration (It should be set automagically but that doesn't seem to happen).
I'll be happy to upload a picture or pastebin of my CMake if that'll help?
I'll be happy to upload a picture or pastebin of my CMake if that'll help?
- 07 Jul 2012, 12:14
- Forum: Join the team
- Topic: Introduction
- Replies: 18
- Views: 8157
Re: Introduction
Desktop does sound a bit closer to what you want, perhaps try using that?UraniumSlug wrote:I have a suspicion that it's QtSDK\Desktop\Qt\4.8.1\msvc2008\bin and NOT the prior path I stated for the Qt environment variable.
- 07 Jul 2012, 12:11
- Forum: Support
- Topic: Problem with current master - Windows
- Replies: 9
- Views: 4393
Re: Problem with current master - Windows
Seeing as I have no idea how to undefine all of the standard windows defines, I don't even know all of them, I think it would be best just to rename DrawState to something else. RenderState perhaps? Also, on your comment about the deprecated CellStore, I just casted the zero to what the rest of the ...