Search found 59 matches

by TheMechanist
13 Jul 2016, 14:32
Forum: Support
Topic: Game breaking and annoying bugs such as passive enemies
Replies: 6
Views: 3392

Re: Game breaking and annoying bugs such as passive enemies

What system are you running and what mods do have installed. While some of the bugs seem to be existing some other are looking like they are mod related.
If you are using mods: Are the bugs still there when you start a new clean vanilla game?
by TheMechanist
03 Jul 2016, 14:11
Forum: Off Topic
Topic: Renaming files in Linux by pattern
Replies: 3
Views: 2437

Renaming files in Linux by pattern

I guess I would be better of in a specialised forum for Linux noobs. But since this is my favourite one I might as well ask here :D I have the following problem: I got some audiobook files name in the pattern of CD #-# #-# Chapter_Title #s.m4a (with # being some number and #s being a special number)...
by TheMechanist
10 Jun 2016, 10:11
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 277
Views: 176251

Re: Lysol's normal mapped texture packs

Have you already created a thread on the official forums? I think this project would give OpenMW quite a popularity boost there :D
by TheMechanist
28 Apr 2016, 16:23
Forum: General
Topic: Get data files from GOG setup without wine
Replies: 21
Views: 23451

Re: Get data files from GOG setup without wine

Well price ist always subjective. However this seems to be mainly Bethesda/Zenimax price strategy. Steam hasn't been cheaper and the price is stable since years.
However there are some sales from time to time ;)
by TheMechanist
28 Apr 2016, 16:14
Forum: Feature Requests and Suggestions
Topic: Delay 1.0 untill all of MWSE is implemented
Replies: 44
Views: 25537

Re: Delay 1.0 untill all of MWSE is implemented

The big regard against implementing Python is the abesence of functional sandboxing. At least I remember Zini writing about it 8-)
by TheMechanist
17 Apr 2016, 09:25
Forum: News
Topic: OpenMW 0.39.0 Released!
Replies: 10
Views: 20842

Re: OpenMW 0.39.0 Released!

Congrats :D
by TheMechanist
13 Apr 2016, 21:47
Forum: General
Topic: OpenMW Android Port
Replies: 2
Views: 2188

Re: OpenMW Android Port

Please follow this more information.
TL;DR: sandstranger does this as a hobby. It's no official release neither is there any kind of support apart from the info he releases.
by TheMechanist
10 Apr 2016, 22:32
Forum: General Development
Topic: [patch] new fog shader
Replies: 127
Views: 125123

Re: [patch] new fog shader

:shock: Soon the days of MGE graphical superiority will be over ;)
by TheMechanist
08 Apr 2016, 16:53
Forum: General
Topic: Vivec retexture to show off/test shaders
Replies: 104
Views: 46651

Re: Vivec retexture to show off/test shaders

I have no idea if this is helpful. But I just stumbled over this software bundle: https://groupees.com/software
A software called MindTex 2 ist included who claims to do stuff you mentioned. It's probably worth a look...
by TheMechanist
03 Apr 2016, 21:21
Forum: Support
Topic: Save importer not opening?
Replies: 9
Views: 6117

Re: Save importer not opening?

I know it not intended but in this thread you find every cliche when it comes to asking a technical question to experts of their fields :lol: Average User: Technical question, why is it not working? Expert 1: You didn't understand what it is. Asker: Yes I do. But I don't know how to use it. Expert 2...