Search found 155 matches
- 02 Jan 2013, 12:48
- Forum: General
- Topic: Q: How are the NPCs built?
- Replies: 3
- Views: 2981
Re: Q: How are the NPCs built?
How did you built the NPCs and the world with the pictures? have you decrypt this part of data in the bsa files? We have a library that allows us to decompress and use the files within each BSA. We then use the information in the Morrowind.ESM file to 'build' each NPC. There is information in the E...
- 02 Jan 2013, 12:10
- Forum: Join the team
- Topic: Is there any scope for replacing art assets?
- Replies: 5
- Views: 4164
Re: Is there any scope for replacing art assets?
I am happy to help with the example suite, how would I go about getting involved? Is there a task list or repo somewhere? I ask about replacing all the assets because I have been involved in quite a few open source art sprints, for instance I submitted 400+ textures for UFO:AI to help them reach th...
- 01 Jan 2013, 08:31
- Forum: Join the team
- Topic: Is there any scope for replacing art assets?
- Replies: 5
- Views: 4164
Re: Is there any scope for replacing art assets?
It is a huge task, but not insurmountable, the biggest risk seems to be aping the existing art too closely. Still, I notice normal and gloss maps are in the wishlist, so why not diffuse maps too? Higher poly models, more animation variety and greater texture detail would all be a significant value ...
- 31 Dec 2012, 14:17
- Forum: Join the team
- Topic: Application - Gaius
- Replies: 14
- Views: 8863
Re: Application - Gaius
Have to redo a couple of things, will talk about it soon. once my blood stops boiling from dead solid states.Zedd wrote:Don't worry, he has been afk for a month now I think .hircine wrote: watch out, the herrbakta is watching
So, how's the example suite coming anyways?
- 31 Dec 2012, 14:06
- Forum: Join the team
- Topic: Application - Gaius
- Replies: 14
- Views: 8863
Re: Application - Gaius
watch out, the herrbakta is watchingBrotherBrick wrote:Well hello neighbour...hircine wrote:I like you, you know how to spell colour.gaiusimperator wrote:Well, colour me interested. I'm setting up my environment right now, and I'll see what I can do.
welcome
Hi brickles!
- 31 Dec 2012, 13:56
- Forum: Join the team
- Topic: Application - Gaius
- Replies: 14
- Views: 8863
Re: Application - Gaius
I like you, you know how to spell colour.gaiusimperator wrote:Well, colour me interested. I'm setting up my environment right now, and I'll see what I can do.
welcome
- 05 Dec 2012, 08:35
- Forum: Infrastructure
- Topic: Example Suite
- Replies: 15
- Views: 13127
Re: Example Suite
thanks lgro!
- 02 Dec 2012, 04:32
- Forum: Editor Development
- Topic: Icons
- Replies: 145
- Views: 63365
Re: Icons
YAY. more friendsApel wrote:Classes, alchemy, factions icons. Second logo could be used as animation or something, here is example.
I really like this, even if its not the standard one we go for, I'd use it in an instant for a custom build
- 01 Dec 2012, 14:20
- Forum: Join the team
- Topic: Non-coding jobs
- Replies: 112
- Views: 51703
Re: Non-coding jobs
I go on occasionally (pchan3) to reddit. and answer questions and what not, try to changes people's preconceptions about the engineOkulo wrote:Excuse me, but I'm active on reddit's r/morrowind and so is someone else of the devs. I think we're already represented.
- 01 Dec 2012, 13:42
- Forum: Example-Suite
- Topic: Current Resources. (Old, ignore this)
- Replies: 3
- Views: 5772
Re: Current Resources.
Current Map of ES.
With Grid. (Cells Unlabelled).
With Grid. (Cells Unlabelled).