Search found 179 matches
- 10 Jun 2021, 07:00
- Forum: News
- Topic: OpenMW Spotlight: Lua & Light, the second chapter
- Replies: 13
- Views: 21063
Re: OpenMW Spotlight: Lua & Light, the second chapter
This is awesome, but will lighting levels/contrast be configurable and/or accessible through modding (maybe even with the new Lua scripting system)? Yes, it's configurable in-game through the video options. This also provides a workaround to the inability to adjust gamma settings on Linux. This was...
- 07 Apr 2021, 05:10
- Forum: Support
- Topic: Mods are activated but have no effect?
- Replies: 15
- Views: 5371
- 06 Apr 2021, 20:48
- Forum: Support
- Topic: Mods are activated but have no effect?
- Replies: 15
- Views: 5371
Re: Mods are activated but have no effect?
I don't see any problems there. The warnings shouldn't be stopping anything working.
Loriel
Loriel
- 06 Apr 2021, 19:57
- Forum: Support
- Topic: Mods are activated but have no effect?
- Replies: 15
- Views: 5371
Re: Mods are activated but have no effect?
Yes - here is my log. It's from a recent version of 0.47, so may differ slightly from your 0.46. [05:58:36.414 I] Crash handler installed [05:58:36.644 I] Loading config file: /home/david/.config/openmw/openmw.cfg [05:58:36.660 I] Loading config file: /home/david/openmw/build/openmw.cfg [05:58:36.70...
- 06 Apr 2021, 18:29
- Forum: Support
- Topic: Mods are activated but have no effect?
- Replies: 15
- Views: 5371
Re: Mods are activated but have no effect?
There have been similar problems posted in the past, questioning whether mods are being correctly loaded. eg https://forum.openmw.org/viewtopic.php?f=8&t=7260 and https://forum.openmw.org/viewtopic.php?f=8&t=7377 I suggest a quick review of the log file, which on linux should be at ~/.config...
- 10 Feb 2021, 06:52
- Forum: Support
- Topic: Strange polygons around player model
- Replies: 5
- Views: 2874
Re: Strange polygons around player model
The log reveals errors such as "Failed to load 'meshes/a/a_darkbrotherhood_helmet.nif': Resource 'meshes/a/a_darkbrotherhood_helmet.nif' not found, using marker_error.nif instead" (at line 152). Presumably either that particular item is missing or is installed in the wrong place - and it a...
- 21 Jan 2021, 09:41
- Forum: Support
- Topic: weird issue with keyboard input - can't move but ESC and F-keys work
- Replies: 5
- Views: 2300
Re: weird issue with keyboard input - can't move but ESC and F-keys work
The thread at https://forum.openmw.org/viewtopic.php?f=8&t=7141&p=69074 covers a problem which may be similar - it's possible that the MWSE issue is merely a misleading name for a script rather than actually relying on MWSE. I suggest trying to identify why those scripts are failing to compi...
- 17 Jan 2021, 20:32
- Forum: Support
- Topic: weird issue with keyboard input - can't move but ESC and F-keys work
- Replies: 5
- Views: 2300
Re: weird issue with keyboard input - can't move but ESC and F-keys work
There is a similar problem reported at viewtopic.php?f=8&t=7141
I suspect that if yours is random/intermittent then it's not the same, but might be worth a try.
It's certainly worth examining the log to see what (if any) errors or warnings it reports.
Loriel
I suspect that if yours is random/intermittent then it's not the same, but might be worth a try.
It's certainly worth examining the log to see what (if any) errors or warnings it reports.
Loriel
- 16 Dec 2020, 22:09
- Forum: Support
- Topic: eyes not blinking lips not opens
- Replies: 6
- Views: 2752
Re: eyes not blinking lips not opens
BTW i just download this house, and when teleport inside game crash, but without using OpenMW everything are fine. https://download.fliggerty.com/download-44-1007 i know there is 1.5 version on nexus but ive wanted know why crashes on OpenMW. The short answer is that the script attached to the ring...
- 14 Dec 2020, 17:23
- Forum: Support
- Topic: OpenMW not Loading Texture and Mesh Mods
- Replies: 9
- Views: 6798
Re: OpenMW not Loading Texture and Mesh Mods
https://www.reddit.com/r/Morrowind/comm ... le_errors/ reports similar errors, related to the MW Official Bitter Sounds plugin, or more accurately an incomplete updated version of it.
Loriel
Loriel