Search found 887 matches
- 07 Jul 2012, 01:13
- Forum: Join the team
- Topic: Introduction
- Replies: 18
- Views: 8157
Re: Introduction
In my case the QT binary folder was simply bin, although I guess that strongly depends on how you install it. Your path of Simulator/qt/msvc2008/bin is probably right though if you're using Visual Studio 2008.
- 07 Jul 2012, 00:19
- Forum: Support
- Topic: Problem with current master - Windows
- Replies: 9
- Views: 4391
Re: Problem with current master - Windows
The problem seems to be that windows assumes that a constant integer can't be implicitly converted to a pointer value in the constructor. I've pushed a fix. I also took the liberty of fixing another issue that caused my build to fail (DrawState was defined to DrawStateA), and got rid of a few warnin...
- 06 Jul 2012, 23:42
- Forum: Join the team
- Topic: Introduction
- Replies: 18
- Views: 8157
Re: Introduction
The problem with windows is that most of the time things aren't where/what CMake expects them to be. For instance, in my experience, you might have to set the BOOST_LIBRARYDIR to the folder containing the boost libraries built by bjam (Not just the stage directory but rather the libs folder under st...
- 30 Jun 2012, 14:23
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
Re: OpenMW 0.16.0
Since there have been no changes in master since my build of RC5, I'm not going to bother building a new one. On the other hand, seeing as someone had an issue with missing a directx dll, I was thinking we could perhaps also include the directx redist in the installer. Although that would probably i...
- 29 Jun 2012, 14:16
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
Re: OpenMW 0.16.0
Right, 32-bit build for RC5 can be found here: http://ace.haxalot.com/projects/OpenMW/OpenMW-0.16.0-rc5-win32.exe The 64-bit build will take a bit longer, CMake decided to remove my build environment. Edit: 64-Bit build now available here: http://ace.haxalot.com/projects/OpenMW/OpenMW-0.16.0-rc5-win...
- 26 Jun 2012, 23:17
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
- 25 Jun 2012, 16:11
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
Re: OpenMW 0.16.0
Interesting, now that I have physical access to the development machine I've noticed that the RC2 doesn't run on my system either. Loading config file: C:\Users\Ace\Documents\My Games/openmw/openmw.cfg... done. Loading config file: ./openmw.cfg... done. Using default (English) font encoding. Adding ...
- 25 Jun 2012, 06:20
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79398
Re: Windows Builds for most recent Master branch
The RC2 should contain those changes (Seeing as it is the most recent master).
Enjoy.
Enjoy.
- 25 Jun 2012, 06:18
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
- 22 Jun 2012, 14:35
- Forum: Organisation and Planning
- Topic: OpenMW 0.16.0
- Replies: 126
- Views: 65692
Re: OpenMW 0.16.0
Wow, you've managed to peg all the three latest releases within one or two days of me leaving my house and development machine. Good thing there's such a thing as remote desktop :) Windows builds: (Bear in mind that I haven't been able to test them myself, no windows computer available at this time)...