Search found 887 matches

by Ace (SWE)
07 Jul 2012, 01:13
Forum: Join the team
Topic: Introduction
Replies: 18
Views: 8157

Re: Introduction

In my case the QT binary folder was simply bin, although I guess that strongly depends on how you install it. Your path of Simulator/qt/msvc2008/bin is probably right though if you're using Visual Studio 2008.
by Ace (SWE)
07 Jul 2012, 00:19
Forum: Support
Topic: Problem with current master - Windows
Replies: 9
Views: 4391

Re: Problem with current master - Windows

The problem seems to be that windows assumes that a constant integer can't be implicitly converted to a pointer value in the constructor. I've pushed a fix. I also took the liberty of fixing another issue that caused my build to fail (DrawState was defined to DrawStateA), and got rid of a few warnin...
by Ace (SWE)
06 Jul 2012, 23:42
Forum: Join the team
Topic: Introduction
Replies: 18
Views: 8157

Re: Introduction

The problem with windows is that most of the time things aren't where/what CMake expects them to be. For instance, in my experience, you might have to set the BOOST_LIBRARYDIR to the folder containing the boost libraries built by bjam (Not just the stage directory but rather the libs folder under st...
by Ace (SWE)
30 Jun 2012, 14:23
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

Since there have been no changes in master since my build of RC5, I'm not going to bother building a new one. On the other hand, seeing as someone had an issue with missing a directx dll, I was thinking we could perhaps also include the directx redist in the installer. Although that would probably i...
by Ace (SWE)
29 Jun 2012, 14:16
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

Right, 32-bit build for RC5 can be found here: http://ace.haxalot.com/projects/OpenMW/OpenMW-0.16.0-rc5-win32.exe The 64-bit build will take a bit longer, CMake decided to remove my build environment. Edit: 64-Bit build now available here: http://ace.haxalot.com/projects/OpenMW/OpenMW-0.16.0-rc5-win...
by Ace (SWE)
26 Jun 2012, 23:17
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

RC3 builds here:

32-bit
64-bit
by Ace (SWE)
25 Jun 2012, 16:11
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

Interesting, now that I have physical access to the development machine I've noticed that the RC2 doesn't run on my system either. Loading config file: C:\Users\Ace\Documents\My Games/openmw/openmw.cfg... done. Loading config file: ./openmw.cfg... done. Using default (English) font encoding. Adding ...
by Ace (SWE)
25 Jun 2012, 06:20
Forum: Organisation and Planning
Topic: Windows Builds for most recent Master branch
Replies: 180
Views: 79398

Re: Windows Builds for most recent Master branch

The RC2 should contain those changes (Seeing as it is the most recent master).
Enjoy.
by Ace (SWE)
25 Jun 2012, 06:18
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

RC2 releases for windows:

32-Bit
64-Bit
by Ace (SWE)
22 Jun 2012, 14:35
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 65692

Re: OpenMW 0.16.0

Wow, you've managed to peg all the three latest releases within one or two days of me leaving my house and development machine. Good thing there's such a thing as remote desktop :) Windows builds: (Bear in mind that I haven't been able to test them myself, no windows computer available at this time)...