Search found 179 matches

by Loriel
02 Apr 2017, 07:43
Forum: General Modding
Topic: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)
Replies: 41
Views: 34410

Re: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)

Emma wrote:Well, here I am :).
It's great to see you here!

Now you just need to find time to install OpenMW, so you can get back to modding Morrowind, instead of Skyrim...

Loriel
by Loriel
01 Apr 2017, 19:49
Forum: General Modding
Topic: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)
Replies: 41
Views: 34410

Re: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)

I've been talking with Emma and she wondered if this (her latest) works as expected? http://lovkullen.net/Emma/lokken.htm Probably not. Attempting to verify the mod generates a lot of script errors, of the form "Unexpected special token" - apparently related to the underscore in the name ...
by Loriel
01 Mar 2017, 20:56
Forum: General Modding
Topic: Children Of Morrowind
Replies: 15
Views: 13410

Re: Children Of Morrowind

I have contact with Emma - I'm an admin on her forum at http://emmates.proboards.com/ She's not particularly active there, but I am sure I can get her attention if there's something you want to discuss with her. I did try for a while to get her interested in OpenMW, but failed. Perhaps if somebody c...
by Loriel
14 Feb 2017, 07:40
Forum: General Modding
Topic: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)
Replies: 41
Views: 34410

Re: Emma/Grumpy MW companions (Beryl 1.1, etc) go berserk

[*] Spell, 1a_comp_wolf_wb, has an empty name [That's the always-waterbreathe script. Can I put any name in that, like a space? Or does it have to be something specific?] That one is clearly from Emma's Wolf mod - unfortunately I don't have an answer to what restrictions there are in choosing a nam...
by Loriel
13 Feb 2017, 19:11
Forum: General Modding
Topic: Emma/Grumpy MW companions (Wolf, Beryl, Hurd)
Replies: 41
Views: 34410

Re: Emma/Grumpy MW companions (Beryl 1.1, etc) go berserk

There was, and still is, a script naming problem with many of Emma's mods. For convenience, Emma tended to start her script names with a "1" or "11" so they are at the top of sorted lists. Initially OpenMW rejected leading numbers in script names, so the scripts failed to compile...
by Loriel
04 Feb 2017, 15:50
Forum: General Modding
Topic: Witchgirl problems
Replies: 2
Views: 2360

Re: Witchgirl problems

Unfortunately it appears that the name-checking of scripts is still too restrictive for Emma's mods. The script 11AA_MorganaScript4.4 fails to compile, reporting "Unexpected floating point value" at Line 0 column 26 (Line 0 being "Begin 11AA_MorganaScript4.4"). This script covers...
by Loriel
08 Jun 2016, 17:26
Forum: Example-Suite
Topic: Proposal for getting this project done
Replies: 51
Views: 28743

Re: Proposal for getting this project done

But I am not arguing, I understand that this open source thing is a big thing for you guys. Just explained my weak reasons why I dont think its fitting for me. This whole idea of sharing is nice and all and something I practice in the real world. For the internet I have different standards. The int...
by Loriel
31 May 2016, 06:47
Forum: Off Topic
Topic: MultiMark MOD
Replies: 8
Views: 5869

Re: MultiMark MOD

I looked at it briefly a while ago. In addition to the code complexity, there's a potential problem getting the author's permission to fix it, as I believe he's no longer part of the Morrowind modding scene. Some fixes were made available by John Moonsugar in the form of separate addons to avoid thi...
by Loriel
18 May 2016, 13:55
Forum: Infrastructure
Topic: Mod Status page primary maintainer
Replies: 38
Views: 29222

Re: Mod Status page primary maintainer

Anyway, the mod status page is THE place to go for players who want to check compatibility of their mods, so we'd better extend the list of mods to prevent all of these "Is mod xyz compatible with OpenMW?" questions. With negative comments made elsewhere about the Mod Status page, perhaps...
by Loriel
22 Mar 2016, 22:51
Forum: Organisation and Planning
Topic: [WIP] The Forgotten Release Commentaries
Replies: 98
Views: 59035

Re: [WIP] The Forgotten Release Commentaries

Text transcript looks good (CS 0.38).

Only comment is pronunciation - "elegant" (line 33, about 2 minutes 30 secs) should have hard g, not soft.

Loriel