Search found 1239 matches
- 25 Nov 2015, 22:14
- Forum: Organisation and Planning
- Topic: OpenMW 0.37.0 (?)
- Replies: 370
- Views: 186201
Re: OpenMW 0.37.0 (?)
Read somewhere that blender actually has a quite descent video editing tool. Might be worth checking out?
- 23 Nov 2015, 22:36
- Forum: Organisation and Planning
- Topic: OpenMW 0.37.0 faster than 0.36.0 but loosing quality
- Replies: 3
- Views: 5798
Re: OpenMW 0.37.0 faster than 0.36.0 but loosing quality
As stated above, everything isn't fullt implemented yet. Switching an engine is a huge task which has taken scrawl months of hard work. The worse graphics is only temporary. They will get better when features get implemented and eventually better than on 0.36.
- 21 Nov 2015, 22:45
- Forum: Organisation and Planning
- Topic: OpenMW 0.37.0 (?)
- Replies: 370
- Views: 186201
Re: OpenMW 0.37.0 (?)
Soooo. It's saturday raevol Sucks being in UTC +1 when the release guy is in, I don't know, UTC -185. It feels like raevol is in UTC -185. At least right now.
- 07 Nov 2015, 00:41
- Forum: Organisation and Planning
- Topic: OpenMW 0.37.0 (?)
- Replies: 370
- Views: 186201
Re: OpenMW 0.37.0 (?)
This is gonna be so great. Good job everyone, but maybe especially scrawl who has almost by himself changed the entire rendering engine since the last release. Which is... Awesome.
- 03 Nov 2015, 07:11
- Forum: General
- Topic: That enthusiastic voice!
- Replies: 3
- Views: 2891
Re: That enthusiastic voice!
Personally I prefer Weird's voice. It's kinda perfect.
- 03 Nov 2015, 07:09
- Forum: Feature Requests and Suggestions
- Topic: Distant Weather
- Replies: 10
- Views: 10266
Re: Distant Weather
Hello, please tell me what im doing wrong? i have no distant land in my openmw! How to switch it on? I registered to request some MGE-like Feature for distant view of land, and to thank you all ofc. Also note that distant land still only exists in the Ogre version of OpenMW (0.36.1). The faster OSG...
- 02 Nov 2015, 13:49
- Forum: General
- Topic: OpenMW game project thread
- Replies: 9
- Views: 6711
Re: OpenMW game project thread
Awesome to hear that you've got plans for a game with OpenMW as a base. I wish you good luck!
- 02 Nov 2015, 13:47
- Forum: General
- Topic: bloodmoon : ristaag quest broken ?
- Replies: 6
- Views: 5563
Re: bloodmoon : ristaag quest broken ?
All the main quests has been tested and are regarded as working as far as I know. Remember though that this is still in alpha, so it's fully possible that working quests break because of a fix for another bug for example.
- 28 Oct 2015, 06:48
- Forum: Organisation and Planning
- Topic: OpenMW 0.37.0 (?)
- Replies: 370
- Views: 186201
Re: OpenMW 0.37.0 (?)
Wohooo
- 27 Oct 2015, 20:19
- Forum: General
- Topic: PSA: scrawl's Patreon
- Replies: 36
- Views: 30497
Re: PSA: scrawl's Patreon
About the trello thing. It's not that important for me since I think scrawl knows best what do do at the moment, but still, it would be nice to know how to access the trello page and vote. Cause I haven't figured out how to do that yet...