Search found 81 matches

by bmw
10 Aug 2022, 20:59
Forum: General Modding
Topic: [PRE-REL] For ALOT of scripts.
Replies: 12
Views: 5799

Re: [PRE-REL] For ALOT of scripts.

BTW, the concept used for portmod management is eluding me. Are repos for maintainers or to append to openmw's assets? How does portmod's merge function link to openmmw's data? Does it just install to the filesystem? Merged a few mods but it seems no alterations were made to the MORROWIND_PATH(whic...
by bmw
09 Aug 2022, 03:40
Forum: General Modding
Topic: [PRE-REL] For ALOT of scripts.
Replies: 12
Views: 5799

Re: [PRE-REL] For ALOT of scripts.

I completely agree and the solution here is probably just to seek help but if the tool is that outdated and unmaintained do I have any alternative? The underscores-as-white-space bother me too btw. I've created a pull request with the fix, though since the author has been inactive for years I don't...
by bmw
07 Aug 2022, 20:49
Forum: General Modding
Topic: [PRE-REL] For ALOT of scripts.
Replies: 12
Views: 5799

Re: [PRE-REL] For ALOT of scripts.

Given that changing a plugin's master files is difficult I found the simplest solution is to edit their characters via a hex-editor. However this fails utterly when the length of the master's name expands, so any standardized library of master files should include additional underscores for filenam...
by bmw
16 Jul 2021, 14:10
Forum: General Modding
Topic: Portmod - Mod Manager
Replies: 76
Views: 97431

Re: Portmod - Mod Manager

Is it a coincidence that I just answered this question on GitLab ? Admittedly GitLab sends notifications more quickly, so I saw that first. In short, NexusMods doesn't provide direct download links. It's possible to download files through the premium API, but that's complex to integrate, and I haven...
by bmw
05 Feb 2021, 21:20
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

By activate I mean dead simple overwrite everything type of activate with a file overwrite warning when applicable. If all the packs follow an extended BAIN format (as an example), you'd simply have to check a few boxes for what data folders and ESPs you wanted to use. This is only the case if the ...
by bmw
05 Feb 2021, 15:49
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

Oef... then you have a lot more faith in modders than I do. Every time I look at nexus or wherever... most just don't care, I mean look at the pitiful state of licensing. It's only slightly better than it was, but most modders just don't care about that stuff so why expect them to do any more work ...
by bmw
04 Feb 2021, 16:44
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

Every time a mod would be changed, then it would need to be unpacked and re-tarred anyway... That's on the author's end though, not the user's end. What I was referring to was the user's configuration of the mod (and I'm fairly sure wazabear was too). My point is that users and mod managers should ...
by bmw
04 Feb 2021, 14:38
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

I believe something like this is a good middle ground here as it allows configurations to change by only editing the one file. Mod managers, for example, would never have to worry about copying or restructuring a directory, only editing this config. Another bonus to this is it would make porting ex...
by bmw
04 Feb 2021, 01:52
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

with deb, it is a formalised package with metadata. Simply, there is a file structure, including the binary data itself.. with pre and post-run hooks. Building the deb package is up to package maintainers, not modders themselves, but they could be both. They describe the rules necessary to make the...
by bmw
03 Feb 2021, 16:42
Forum: General Development
Topic: Mod packaging - OMWPACK
Replies: 29
Views: 21244

Re: Mod packaging - OMWPACK

If we're going to use archives then we will need some way to tell openmw "please discard those files inside the archive" to achieve the same effect. Portmod could always re-compress mods into archives at installation, allowing them to still be modified when installing. Perhaps more import...