Search found 159 matches

by davidcernat
16 Feb 2020, 06:03
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 326780

Re: Elder-scrolls IV Oblivion

Also, I've pushed the code to read the ESM/ESP files a long time ago and as far as I know nobody has made any use of that - even though that code has far less dependencies than the NIF related code. So I don't know if there is any real urgency. I did personally make an attempt at updating your ESM-...
by davidcernat
14 Feb 2020, 09:50
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 326780

Re: Elder-scrolls IV Oblivion

That (i.e. sharing) is the plan. It's just that the code in its current state is not something that can be pushed to github. I'm not trying to be secretive - in fact I think I offered more than once to help anyone who wants any info on stuff I've done so far. Would you be okay with having someone h...
by davidcernat
22 Oct 2019, 09:51
Forum: General Development
Topic: Change to stl::filesystem from Boost::filesystem
Replies: 26
Views: 15258

Re: Change to stl::filesystem from Boost::filesystem

psi29a wrote: 21 Oct 2019, 09:14 It also means that tes3mp will likely also have to adapt.
No need to worry about that. It's the easiest thing for TES3MP to adapt to.
by davidcernat
16 Jul 2019, 17:26
Forum: TES3MP
Topic: How to start a single player after adding MP?..
Replies: 3
Views: 7692

Re: How to start a single player after adding MP?..

Have a separate installation of OpenMW.
by davidcernat
14 Jun 2019, 17:05
Forum: TES3MP
Topic: NCGD lua port
Replies: 7
Views: 17917

Re: NCGD lua port

Great job.
by davidcernat
27 May 2019, 20:28
Forum: TES3MP
Topic: Quest NPCs Spawning in Before They're Supposed To.
Replies: 9
Views: 12036

Re: Quest NPCs Spawning in Before They're Supposed To.

Hi, The Note to Amaya in Mehra Milo's quarters are also available, initially. Will the above method work in disabling it until the appropriate quest stage? A friend of mine accidentally read it and skipped a portion of the main quest for my server, which I'm hoping can be avoided (in all aspects), ...
by davidcernat
05 May 2019, 10:59
Forum: General
Topic: Back (Almost)
Replies: 11
Views: 11678

Re: Back (Almost)

It's good to have you back. I wish this year had gone better for you.

Hopefully, the second half will work out much more nicely.
by davidcernat
05 May 2019, 09:47
Forum: TES3MP
Topic: Quest NPCs Spawning in Before They're Supposed To.
Replies: 9
Views: 12036

Re: Quest NPCs Spawning in Before They're Supposed To.

tes3mp doesn't run certain start scripts due to limitations of clientside scripting synchronization, it's not an openmw issue. So many many things are not "initially disabled". That's not quite accurate. The start scripts can be run fine in TES3MP, but they're just not run by default beca...
by davidcernat
02 May 2019, 02:23
Forum: TES3MP
Topic: Custom Script - Day/Night Cycle?
Replies: 4
Views: 7419

Re: Custom Script - Day/Night Cycle?

That's awesome - this allows for seasonal daylight/night lengths, or recreating the night lengths in Alaska (where you may only see 2 hours of sunlight a day for example). Even doing a mod for something like "from dusk til dawn" ST Ideally, seasonal day and night lengths would be implemen...