Search found 428 matches

by Thunderforge
22 Jul 2017, 00:47
Forum: General Development
Topic: Pull requests cleanup
Replies: 28
Views: 16038

Re: Pull requests cleanup

I would be in favor of a post 1.0 label. Then when 1.0 is released, all PRs tagged as such are given a grace period to resolve any conflicts with the main, and if they don't do that, we'll assume they are abandoned and delete them. Probably not a bad idea for the other PRs for before 1.0 too. Put a ...
by Thunderforge
21 Jul 2017, 03:41
Forum: General Development
Topic: Implement a docker hub image for compiling MWO?
Replies: 10
Views: 5874

Re: Implement a docker hub image for compiling MWO?

As someone who had a difficult time getting OpenMW to compile on my Mac, I would gladly welcome a cross-platform solution that "just works" because everything is sandboxed in its own container.
by Thunderforge
21 Jul 2017, 03:28
Forum: Content Development
Topic: Trying To Create Better Bread Loaf
Replies: 2
Views: 2921

Re: Trying To Create Better Bread Loaf

It looks nice, but I feel that it is a bit too photorealistic and feels out of place compared to the background table. Maybe it would look better if the table too had a texture replacer, but as is I'm not sure it is as effective as it could be. Then again, it doesn't look like a hunk of meat, so mis...
by Thunderforge
20 Jul 2017, 22:05
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 325467

Re: Elder-scrolls IV Oblivion

Has this been abandoned? Abandoned by whom? As the post right before it says, if you would like to fork the project the same way that tes3mp has, you're welcome to add the code and make plans to merge it later. But the current project maintainers do not plan on doing this, and nobody has thus far t...
by Thunderforge
18 Jul 2017, 18:48
Forum: General Modding
Topic: Balmora Stronghold For OpenMW
Replies: 7
Views: 5718

Re: Balmora Stronghold For OpenMW

Technically it should say "OpenMW compatible", since that's the name of the engine. Nonetheless, it's great to see this! Thanks for fixing the plugin and adding it to the list.
by Thunderforge
17 Jul 2017, 17:55
Forum: Infrastructure
Topic: 27-28 May: Forum update
Replies: 49
Views: 28575

Re: 27-28 May: Forum update

@lgro: *cough* Wiki theme. *cough* I remeber about it but unfortunatellly it will not be done in near future (my free time is very limited this days). Mediawiki themes right now are much more complex than in previous versions (they are harder to write than phpbb or redmine ones). Perhaps you could ...
by Thunderforge
17 Jul 2017, 04:30
Forum: Support
Topic: Saved game from OG Morrowind issue
Replies: 5
Views: 3304

Re: Saved game from OG Morrowind issue

To the best of my knowledge, save games for vanilla Morrowind are not intended to be usable with OpenMW.

Do you have any of these problems when starting a fresh game?
by Thunderforge
16 Jul 2017, 02:56
Forum: General Modding
Topic: Bottle Replacer 1.0 by Qarl (and two more Qarl replacer mods!)
Replies: 1
Views: 2233

Re: Bottle Replacer 1.0 by Qarl (and two more Qarl replacer mods!)

I went ahead and added them to the new graphics mods page. I assume that there were no console errors about missing textures or anything. I also added you to the list of testers.

In the future, feel free to edit the wiki yourself ;)
by Thunderforge
13 Jul 2017, 03:09
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 171602

Re: OpenMW 0.42.0

Glad to see a work in progress video! I appreciate that you took time to point out that 0.42.0 does not mean 42% complete. However, I think that there is still some confusion: First of all, OpenMW is already in a fully-playable state. As of now you are able to complete the main quest, finish the exp...
by Thunderforge
12 Jul 2017, 01:47
Forum: Infrastructure
Topic: 27-28 May: Forum update
Replies: 49
Views: 28575

Re: 27-28 May: Forum update

Was on iOS Safari, changed to macOS Safari and the pink is gone. Thanks!