Search found 888 matches

by lysol
11 Aug 2018, 09:01
Forum: Mod Compatibility
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 78
Views: 14410

Re: Older bump mapped mods (and how to make them work in OpenMW)

Right. So I guess this is a bad solution then. Or rather, maybe it's fine to enable the luma scale parameter, but we shouldn't use it as a solution to the problem. And as you say, it probably isn't a solution since the normal maps might glow in the dark.
by lysol
11 Aug 2018, 07:28
Forum: Mod Compatibility
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 78
Views: 14410

Re: Older bump mapped mods (and how to make them work in OpenMW)

Do they look like bad normal maps (like they do when used with MCP) or like "real" normal maps? Sorry, I can not compare with MCP. As for me, it looks like a "bad normal maps": https://imgur.com/a/elzmvOB Hmm, it's hard to see in that picture. It's easier in a video with set timescale to something ...
by lysol
11 Aug 2018, 07:03
Forum: Development
Topic: Shadows
Replies: 219
Views: 27782

Re: Shadows

AnyOldName3 wrote:
10 Aug 2018, 23:20
lysol wrote:
09 Aug 2018, 14:43
AnyOldName3 wrote:
09 Aug 2018, 12:49
If it was free to register a company and trademark, I could create AnyOldName3 ltd. and then say that I'm creating stuff as that company.
Patreon, GO!
Fine, then. https://www.patreon.com/AnyOldName3
Finally. Now shut up and take my money.
by lysol
11 Aug 2018, 06:57
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2441

Re: Revamp OpenMW PR content

I realize I wasn't really clear enough in my last post (wrote it in a hurry), but yes, my point was that I tried to imitate Atahualpa's flowchart through Mermaid, and trying to do so made it look like crap. ;) I don't know how I could prevent lines crossing for example. And you can only define if yo...
by lysol
10 Aug 2018, 19:01
Forum: Mod Compatibility
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 78
Views: 14410

Re: Older bump mapped mods (and how to make them work in OpenMW)

akortunov wrote:
10 Aug 2018, 18:23
Using "Bump Map Luma Scale" indeed fixed On the Rocks! shininess.
Money from Shiny Septims is still shiny - it uses "Bump Map Luma Scale" = 1.
Do they look like bad normal maps (like they do when used with MCP) or like "real" normal maps?
by lysol
09 Aug 2018, 22:38
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2441

Re: Revamp OpenMW PR content

I had a go. I tried to just copy the stuff you did Atahualpa, but Mermaid did not draw the lines as efficient as you did. Haha..

Super long url
by lysol
09 Aug 2018, 14:43
Forum: Development
Topic: Shadows
Replies: 219
Views: 27782

Re: Shadows

AnyOldName3 wrote:
09 Aug 2018, 12:49
If it was free to register a company and trademark, I could create AnyOldName3 ltd. and then say that I'm creating stuff as that company.
Patreon, GO!
by lysol
09 Aug 2018, 14:36
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2441

Re: Revamp OpenMW PR content

That one was really good Atahualpa. Didn't take up much space either. Very well compressed. I'd say let's see if we could do something similar in Mermaid first (I mean, github/gitlab updating would rock really). If not, this did look really good, so it would be worth it. One thing though, I'd like t...
by lysol
08 Aug 2018, 21:19
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2441

Re: Revamp OpenMW PR content

I took the liberty of messing around with your flowchart Ravenwing. Good job with it. Mermaid is quite nice to work with. I mostly just added some style tags to stuff to try it out and edited the text according to Thunderforge and Atahualpa. Couldn't find any good way to get the macOS, GNU/Linux to ...
by lysol
08 Aug 2018, 06:53
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2441

Re: Revamp OpenMW PR content

Inkscape is probably the best way to do the flowchart. Cross platform foss and so on. Anyone could help out.

I could try making a version in Inkscape later today. Or did you want to do it Ravenwing? I don't mind either way.