Search found 43 matches

by MacKom
19 Aug 2014, 09:18
Forum: General
Topic: Asset Update to Ogre3D Discussion Thread
Replies: 115
Views: 99490

Re: Some modeling/animation questions. Offering RDP Renderin

3-Can I start on the Actors section (Body models then armor and clothing)? ;) I would personaly wait with that, because imo the whole body system needs to be remade and redesigned, for now it works good for those fractured limbs vanila game has, buidling something from scrach on top of that would b...
by MacKom
25 Apr 2014, 09:27
Forum: Off Topic
Topic: What you are listening right now?
Replies: 70
Views: 32543

Re: What you are listening right now?

Greendogo wrote:Edit: And I listen to this when I'm sick now... https://www.youtube.com/watch?v=WCwfUX58IZw
One of the best albums in...ever.

10 points for Griffindor!
by MacKom
25 Apr 2014, 03:25
Forum: Off Topic
Topic: What you are listening right now?
Replies: 70
Views: 32543

Re: What you are listening right now?

https://www.youtube.com/watch?v=lidlEmg2BEw

Perfect for painting...or programming, I guess. :P
by MacKom
24 Apr 2014, 10:23
Forum: Feature Requests and Suggestions
Topic: Characters and physics
Replies: 52
Views: 27929

Re: Characters and physics

Death to bounding boxes! :twisted:

also

Death to scripted animations! :twisted:

And one other question that`s been bugging me - nav meshing. Will something like this be implemented? Will NPC`s FINALLY be able to roam instead of being stuck on trajectory paths? :o
by MacKom
23 Apr 2014, 09:58
Forum: Feature Requests and Suggestions
Topic: New types of crime.
Replies: 27
Views: 13259

Re: New types of crime.

Trespassing seconded. Since OMW will have more scripting capabilities, an NPC schedule should be implemented to get trespassing crime tho.

As for Indoril armor - wouldn`t it be great if you were able to wear it after being declared Nerevarine or becoming the Temples top honcho?
by MacKom
23 Apr 2014, 09:52
Forum: Feature Requests and Suggestions
Topic: Characters and physics
Replies: 52
Views: 27929

Re: Characters and physics

Tes96 wrote:To hell with bouncing breasts! I wanna see bouncy balls and floppy penises! After all, 'tis only natural. :mrgreen:
Schlongs of Tamriel :twisted:
by MacKom
22 Apr 2014, 03:29
Forum: Feature Requests and Suggestions
Topic: Characters and physics
Replies: 52
Views: 27929

Re: Characters and physics

I think it would be nice to watch how Skyrim body mods evolve and port one that is used the most. There's two advantages here: most people prefer this body (so there won't be many competitors) and there will be many clothing/armor mods to choose from. While it would be nice to have more armor optio...
by MacKom
17 Apr 2014, 22:49
Forum: Feature Requests and Suggestions
Topic: Characters and physics
Replies: 52
Views: 27929

Re: Characters and physics

I wouldn't mind something like this for hair, capes, robes, skirts, long dresses, etc. There's a lot of potential. If someone wants to make uber bouncing boobs, it's none of our business. The point of an open source project afaik is to expand upon creativity/freedom, not stifle it. Of course, this ...
by MacKom
16 Apr 2014, 12:12
Forum: Feature Requests and Suggestions
Topic: Characters and physics
Replies: 52
Views: 27929

Re: Characters and physics

hdt plugin has been know to cause CTDs in Skyrim (I had it too) due to overwriting original skeleton settings, so you had to re-install your body replacer. Not to mention conflicts between body phisycs (jiggle bewbs) and say, hair. Also, can I please request NO JIGGLY MEGA BOOBS in Morrowind, EVER? ...
by MacKom
15 Apr 2014, 01:03
Forum: Feature Requests and Suggestions
Topic: BodySlide -customize outfits and bodies without mesh editing
Replies: 9
Views: 13000

Re: BodySlide -customize outfits and bodies without mesh edi

Speaking of body mods, I DO have a sculpt I made sometime ago...It could use more work (as would the male version as well) but all I need is a nice skeleton and sorted out framework/animation system and I can get to retopoing. This way there would be no copyright infringements or whatever, as it wou...