Search found 2142 matches
- 09 Apr 2018, 20:40
- Forum: Organisation and Planning
- Topic: OpenMW 0.44.0
- Replies: 278
- Views: 162840
Re: OpenMW 0.44.0
Okay, sure, the S3TC decompression feature is one bonus that should be in 3.6. Once our fork is updated, we can remove the environment variable and instead enable decompression if building with 3.6+.
- 09 Apr 2018, 16:08
- Forum: Organisation and Planning
- Topic: OpenMW 0.44.0
- Replies: 278
- Views: 162840
Re: OpenMW 0.44.0
By the way, OSG 3.6 stable is released . Can we update OSG-on-steroids fork? Sure. Just test OSG 3.6 to make sure nothing in OpenMW is broken or runs significantly slower than it used to. Then rebase our fork to 3.6, resolving the (probably few) conflicts. Save the old one to a branch as a backup. ...
- 06 Apr 2018, 22:08
- Forum: Organisation and Planning
- Topic: Post 1.0 Planning Update
- Replies: 102
- Views: 61447
Re: Post 1.0 Planning Update
Well, this thread turned into a trainwreck. I think I agree the most with Chris' train of thought. Sandboxing is important. Lua, (with the dangerous extensions taken out and not optionally enable-able, because if you let people shoot themselves in the foot, they will) sounds good. Binding the curren...
- 26 Mar 2018, 22:44
- Forum: General
- Topic: OpenMW and the Raspberry Pi
- Replies: 15
- Views: 11400
Re: OpenMW and the Raspberry Pi
I'm trying to convince the distros to stop this and just disable osgQt plugin so that OSG-3.4 can be compiled against Desktop OpenGL. FYI, osgQt is no longer a part of OSG, or at least won't be in the next release. They've moved it to a separate repository precisely because of the issue that OSG, Q...
- 22 Mar 2018, 18:28
- Forum: General Development
- Topic: Animated grass: MGE research
- Replies: 10
- Views: 13596
Re: Animated grass: MGE research
So the grass gets placed manually just like any other object, with a few hacks to handle the grass specially because its mesh comes from Meshes/Grass. That approach should mostly already work in OpenMW. I think the only issues are that animations are missing, and that grass has collisions when it sh...
- 15 Mar 2018, 17:23
- Forum: Organisation and Planning
- Topic: Fork MyGUI into OpenMW GitHub Project
- Replies: 4
- Views: 8443
Re: Fork MyGUI into OpenMW GitHub Project
You've almost answered your own question: I know that MyGUI is stable and mature and that this lack of big updates is perfectly fine for us. ... Should we fork and maintain a OpenMW version on our GitHub Organization page? Anyone who wants to update MyGUI can already do so in a pull request. If you ...
- 15 Mar 2018, 17:21
- Forum: Other Forks and Ports
- Topic: OpenMW on the Raspberry Pi Zero
- Replies: 15
- Views: 11695
Re: OpenMW on the Raspberry Pi Zero
You can use the keypad to control the mouse, so either you can map your arrow keys to the keypad or you can even try editing openmw's input_v3.xml to add a custom keybinding for the mouselook actions.
12 keys should be enough for the basic controls, I think. But you can't use combinations.
12 keys should be enough for the basic controls, I think. But you can't use combinations.
- 13 Mar 2018, 03:11
- Forum: General
- Topic: Unable to access website main page directly
- Replies: 4
- Views: 7551
Re: Unable to access website main page directly
FYI, I am trying to start a discussion here about reducing our dependence on Cloudflare, hope to get some input there.
- 13 Mar 2018, 03:08
- Forum: Support
- Topic: Re: upgrade from 0.42 to 0.43 [SOLVED]
- Replies: 11
- Views: 14450
Re: upgrade from 0.42 to 0.43
The file you were supposed to edit is "openmw.cfg", not openmw.log and not settings.cfg. I'm sure lysol made a typo.
- 13 Mar 2018, 03:03
- Forum: General Development
- Topic: Where to start?
- Replies: 5
- Views: 8398
Re: Where to start?
It really depends on what you want to do. If you're looking to jump in with random tasks as someone with little experience with OpenMW, you can definitely do that but be aware that most of the easy tasks are already taken or get snatched as soon as they're available, and the remaining ones likely re...