Search found 323 matches
- 02 Jun 2015, 15:08
- Forum: Off Topic
- Topic: Finished my C++ class
- Replies: 26
- Views: 9060
Re: Finished my C++ class
Is there a difference between doing such a hack in C or in assembly? Looking at the hack it basically translates 1:1 to assembly but is more readable for people who don't know the instruction set of the hardware. That might not matter so much to the programmer, but for other people and future refere...
- 02 Jun 2015, 12:36
- Forum: Off Topic
- Topic: Finished my C++ class
- Replies: 26
- Views: 9060
Re: Finished my C++ class
That reminds me, when Wolfenstein 3D was programmed CPUs had no support for floating-point math, so the compiler would have done all floating-point calculations in software, which would have been too slow. So instead id used fixed-point math where they used integers and bit-shifting instead. This of...
- 31 May 2015, 23:24
- Forum: Off Topic
- Topic: Finished my C++ class
- Replies: 26
- Views: 9060
Re: Finished my C++ class
If you didn't seen this awesome code, you seen nothing that was super-optimized. http://en.wikipedia.org/wiki/Fast_inverse_square_root ;-) Not really related, but code is simply awesome. I goes to show that the best optimiser is still located between the ears. How does anyone even come up with such...
- 30 May 2015, 08:45
- Forum: General Development
- Topic: OSG and SDL
- Replies: 14
- Views: 11663
Re: OSG and SDL
Hardware-cursor hooray!
Re: Kung Fury
That was awesome, but really short. Basically every scene of the movie was also in the trailer as well. I'd love to see a Kung Fury series or a video game, that would be so cool.
- 21 May 2015, 16:25
- Forum: Off Topic
- Topic: metal spark blood and skeleton blood
- Replies: 5
- Views: 2434
Re: metal spark blood and skeleton blood
It's common to use such terms in a technical way when the term has an easy to understand analogy. For example, and object that spawns other objects could be called an "egg"; even though it makes no sense for cars to hatch out of eggs the meaning is clear from a technical perspective. Simil...
- 18 May 2015, 12:38
- Forum: Organisation and Planning
- Topic: OpenMW 0.36.0
- Replies: 123
- Views: 67021
Re: OpenMW 0.36.0
New Mac RC works fine and the wizard runs properly. Launch OpenCS, open cell list, select a cell and use context menu to open render window. It could crash instantly, or you may have to zoom/fly around a bit to trigger crash. Not sure if I did it right: Create a new add-on based on Morrowind.esm -> ...
- 13 May 2015, 12:52
- Forum: Organisation and Planning
- Topic: OpenMW 0.36.0
- Replies: 123
- Views: 67021
Re: OpenMW 0.36.0
The installer wizard does not work on OS X: I wiped my preferences (~/Library/Preferences/openmw/) and when I am asked whether to launch the wizard I say yes and the whole thing crashes. What should I post? EDIT: without wiping my preferences OpenMW works fine, but the CS won't even start, that's wh...
- 11 May 2015, 19:02
- Forum: Organisation and Planning
- Topic: OpenMW 0.36.0
- Replies: 123
- Views: 67021
Re: OpenMW 0.36.0
OS X RC is working fine. Can someone pleas give me step-by-step instructions how to replicate the OpenCS crash so I can check that as well?
- 09 May 2015, 12:40
- Forum: Other Forks and Ports
- Topic: OpenFallout
- Replies: 12
- Views: 9840
Re: OpenFallout
You guys will have to wait a long time then, so far no one has even considered working on that.