Search found 457 matches
- 21 Feb 2016, 03:54
- Forum: General
- Topic: OSG shaders
- Replies: 18
- Views: 12453
Re: OSG shaders
Great! I saw on the trello board that terrain shaders are done.
- 19 Feb 2016, 03:33
- Forum: Organisation and Planning
- Topic: Suggestion for 1.0 release date
- Replies: 16
- Views: 13790
Re: Suggestion for 1.0 release date
@chris We could contact the Bethesda employee who works on their forums or the Bethesda employee who contacted us. Especially if other fan teams were interested in doing a joint release. Let Bethesda know about the community's plan a few months beforehand. It could encourage them to do something for...
- 18 Feb 2016, 15:04
- Forum: Organisation and Planning
- Topic: [WIP] The Forgotten Release Commentaries
- Replies: 98
- Views: 59119
Re: [WIP] The Forgotten Release Commentaries
pm weirdsexy for the password to the account. It might be some other places. Yeah, getting feedback from the community about video length and whether the videos for Openmw engine and Open-CS should be separated. That clip about Patreon, supporting Ace's builds, and other ways to get involved in the ...
- 18 Feb 2016, 08:41
- Forum: Organisation and Planning
- Topic: Suggestion for 1.0 release date
- Replies: 16
- Views: 13790
Re: Suggestion for 1.0 release date
Prior to the anniversary would be better especially if a few Morrowind related projects jointly released updates. Openmw going to 1.0 is news worthy in its own right in the gaming world, but if it was a concerted effort between Openmw, TR, Morrowind Rebirth, maybe Skywind, then it'd be a bigger stor...
- 18 Feb 2016, 03:34
- Forum: Organisation and Planning
- Topic: Suggestion for 1.0 release date
- Replies: 16
- Views: 13790
Re: Suggestion for 1.0 release date
What could they do? - Put Morrowind on sale for a few days (That would be great way for people to learn about OpenMW when the game doesn't cost 20 dollars.) - A small release of new content for Elder Scrolls Online (really unlikely they would release something now for skyrim since it'll be 5 or 6 ye...
- 18 Feb 2016, 03:19
- Forum: Organisation and Planning
- Topic: Suggestion for 1.0 release date
- Replies: 16
- Views: 13790
Suggestion for 1.0 release date
Raevol suggested the idea of beta to increase interest in the project. Next year on May 2nd, 2017 is the fifteen year anniversary of the release of Morrowind. Releasing 1.0 of the engine would be an easy story for a lot of internet and gaming news websites. "Celebrate 15 years of The Elder Scro...
- 18 Feb 2016, 02:56
- Forum: Organisation and Planning
- Topic: [WIP] The Forgotten Release Commentaries
- Replies: 98
- Views: 59119
Re: [WIP] The Forgotten Release Commentaries
@Atahualpa That was a thorough video. I enjoyed watching the resolved bugs which surprised me. The voiced commentary finished quite a bit before the end of the captured video footage in many segments (especially the editor). You were demonstrating the functionality, but still it could be a little ti...
- 18 Feb 2016, 02:08
- Forum: General
- Topic: OSG shaders
- Replies: 18
- Views: 12453
Re: OSG shaders
More great news, Scrawl! Version 0.39 is going to be an exciting release.
- 08 Feb 2016, 01:29
- Forum: General
- Topic: Cell preloading
- Replies: 92
- Views: 43500
Re: Cell preloading
Nice! My 6 year old netbook is totally incapable of taking advantage of that, but really exciting stuff, scrawl. Saw that the trello board had moved finished the resource management refactoring to done.
- 28 Jan 2016, 04:08
- Forum: Organisation and Planning
- Topic: Podcasting Ability/Status
- Replies: 29
- Views: 22590
Re: Podcasting Ability/Status
@raevol I hope you are right about the vlogger within the current community. If someone doesn't step up quickly, then I can try to recruit someone. I disagree about waiting to do a video until 1.0. A few reasons: 1) It is the easiest way for people to find out about the project. 2) It makes it more ...