Search found 23 matches

by davidcernat
30 Jul 2017, 09:53
Forum: Discuss the Site
Topic: Can we mention TES3MP in the FAQ?
Replies: 13
Views: 1134

Can we mention TES3MP in the FAQ?

I'm obviously a little biased, but I think it's fair to say that TES3MP is a decent attempt at OpenMW multiplayer that will only get better as time goes by. As such, could you perhaps update this part of the FAQ ? The answer there can be as nuanced as you like. It just feels like the current one isn...
by davidcernat
29 Jul 2017, 23:57
Forum: Development
Topic: Game option to add collision for stuff like pillows?
Replies: 8
Views: 517

Re: Game option to add collision for stuff like pillows?

The way I see it, instead of having some sweeping setting that makes all objects of a certain type have collision or gravity, the server could just send an ObjectCollision packet turning collision on or off for a single specific object or group of objects. So, for instance, pillows placed by players...
by davidcernat
29 Jul 2017, 10:53
Forum: News
Topic: OpenMW multiplayer is here!
Replies: 17
Views: 2891

Re: OpenMW multiplayer is here!

I hope this crap never gets merged back into the main branch, time to fork this project keep a pure openmw. In all fairness, TES3MP is structured in such a way that, with just a few extra commits, a simple isMultiplayer boolean when set to false could turn off all multiplayer functionality and prod...
by davidcernat
09 Mar 2017, 11:29
Forum: General
Topic: Thoughts on multiplayer
Replies: 20
Views: 5260

Re: Thoughts on multiplayer

tes3mp has already dealt with the features and issues outlined there in a different way, though I suppose there's no harm in coming up with an alternative conceptualization.
by davidcernat
06 Mar 2017, 18:12
Forum: General
Topic: Appreciation thread
Replies: 1
Views: 469

Re: Appreciation thread

Thank you for the kind words. OpenMW is indeed amazing and has allowed us to put together Elder Scrolls multiplayer that lacks the flaws of previous attempts.

All that remains now is synchronizing a few more important systems, and then you can really play through Morrowind properly with your friend.
by davidcernat
02 Mar 2017, 20:45
Forum: General
Topic: A developer overview of tes3mp's status, goals & challenges
Replies: 22
Views: 4753

Re: A developer overview of tes3mp's status, goals & challen

That's why I suggested to examine the quest situation. Right now we don't know how bad the situation is. And regular single player bugs are no indication for multiplayer problems. That is just Bethesda being derpy. Of course these are all long term prospects; probably best put on hold until the gre...
by davidcernat
01 Mar 2017, 15:50
Forum: General
Topic: A developer overview of tes3mp's status, goals & challenges
Replies: 22
Views: 4753

Re: A developer overview of tes3mp's status, goals & challen

Correct. But that is a more general problem and not exclusive to the party splitting up. You could have one character talk to a NPC to move a quest ahead and another character push a button a few steps away, which will also move the quest ahead; which would break the quest, if both are not supposed...
by davidcernat
28 Feb 2017, 18:15
Forum: General
Topic: A developer overview of tes3mp's status, goals & challenges
Replies: 22
Views: 4753

Re: A developer overview of tes3mp's status, goals & challen

The limitations you describe are more restrictive than what I had imagined. There is no fundamental reason why talking to NPCs would be limited to one player; as long as the NPCs see all the players as a single player. It might also be useful to have an option to echo dialogues to other players nea...
by davidcernat
27 Feb 2017, 15:49
Forum: General
Topic: A developer overview of tes3mp's status, goals & challenges
Replies: 22
Views: 4753

Re: A developer overview of tes3mp's status, goals & challen

Thank you for posting that, Zini. It's nice to already have a discussion going on about so many topics. My main concern is still the same. Dealing with MP at this stage in any way will eat man power that we need for other parts of OpenMW. Or rather it may be that we simple do not have the man power ...
by davidcernat
25 Feb 2017, 15:27
Forum: General
Topic: A developer overview of tes3mp's status, goals & challenges
Replies: 22
Views: 4753

Re: A developer overview of tes3mp's status, goals & challen

Thank you. It's great to receive such a warm welcome. This does not mean that OpenMW is committed to tes3mp as "the" MP solution for OpenMW, but if our goals and ideas behind MP align then it would be beneficial to have both projects in one place. :) I understand completely. I'll do my best to move ...