Search found 323 matches

by HiPhish
11 Aug 2015, 11:39
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 186125

Re: OpenMW 0.37.0 (?)

Thanks for the F3 tip, now I can see my FPS How's your FPS, by the way? Around 15 - 20 outdoors and around 100 indoors (iMac early 2009, Nvidia GeForce 9400M). I have been wanting to build myself a Hackintosh for months now, but I can never really take the first step. I always keep thinking "if...
by HiPhish
09 Aug 2015, 19:36
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 186125

Re: OpenMW 0.37.0 (?)

OS X build works, but the framerate display window does not show up.
by HiPhish
23 Jul 2015, 08:09
Forum: General
Topic: Daggerfall on OpenMW?
Replies: 31
Views: 17886

Re: Daggerfall on OpenMW?

I wouldn't ramp up the expectation. He's been clear that currently he's not likely to see it through to completion although it is a very handy start. Sure, but whatever he gets done will be better than what we have now, which is nothing. And with the source someone could pick it up later if Chris a...
by HiPhish
22 Jul 2015, 08:03
Forum: General
Topic: Daggerfall on OpenMW?
Replies: 31
Views: 17886

Re: Daggerfall on OpenMW?

Chris, if you can pull this off you will be a hero forever. I always wanted to play Daggerfall, but when I boot it up in DOSBox I get through Privateer's Hold and then lose interest because of many of the small things (interface, mouse acceleration, everything looking the same, ...) which could be s...
by HiPhish
22 Jul 2015, 00:22
Forum: General Development
Topic: Where to define default color value
Replies: 14
Views: 5613

Re: Where to define default color value

Like in Neverwinter Nights 2: Mask of the Betrayer, when you enter the plane of shadows everything in black and white, except for your party and your spells. Basically anything that's not from the plane of shadows. Would be really cool to have a sort of "dead world" where only the player a...
by HiPhish
02 Jul 2015, 00:36
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 186125

Re: OpenMW 0.37.0 (?)

Technically Windows 7 is Windows 7, it's just running the (Windows) NT 6.1 kernel. Similarly, Windows 8 is running the NT 6.2 kernel. So no, they didn't break versioning, even though they made entirely new OSes. They just chose to name the releases differently than their kernel version. Thanks, tha...
by HiPhish
01 Jul 2015, 21:22
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 186125

Re: OpenMW 0.37.0 (?)

Version 1.0 in semantic versioning does not mean that it is incompatible with version 0.x, it means that from version 1.0 on compatibility is guaranteed for all 1.x releases. Version 0.x releases on the other hand are to be considered unfinished software, so compatibility could break between 0.x and...
by HiPhish
01 Jul 2015, 09:32
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 186125

Re: OpenMW 0.37.0 (?)

If I recall correctly OpenMW follows semantic versioning: http://semver.org The major number is only incremented when compatibility changes, the minor number when a new feature is added and the patch number when a new release makes no user-visible changes, only bugfixes. In addition, version 0.x.x m...
by HiPhish
08 Jun 2015, 21:17
Forum: News
Topic: OpenSceneGraph port now playable
Replies: 88
Views: 80355

Re: OpenSceneGraph port now playable

Can someone please compile it for OS X so I can test as well?
by HiPhish
04 Jun 2015, 10:46
Forum: Organisation and Planning
Topic: OpenMW 0.36.0
Replies: 123
Views: 67010

Re: OpenMW 0.36.0

The OS X build is working.