Search found 186 matches

by Cramal
19 May 2015, 01:01
Forum: Editor Development
Topic: Manual & Icons
Replies: 113
Views: 86111

Re: Manual & Icons

I know latex and i'm willing to help but i've never written any manual neither used the openCS more that for really minor thing.

How can i help?
by Cramal
13 May 2015, 02:51
Forum: General Development
Topic: Bugs with no target version
Replies: 1
Views: 1727

Bugs with no target version

Exploring the bugs page of OpenMW, i noticed that 154 open bugs have no target version. Wouldn't be a good idea to assigned them to a version so they will be more visible? I think some of them are resolved because they have been not been checked from a long time. Is it worth our time to check them o...
by Cramal
07 May 2015, 12:40
Forum: General
Topic: contribute information to wiki/mod status
Replies: 22
Views: 9246

Re: contribute information to wiki/mod status

Juste reate an account on the wiki (no need for validation of any kind)
And then modify the wiki page
by Cramal
27 Apr 2015, 13:40
Forum: Feature Requests and Suggestions
Topic: Reworking Percent-Based Spell Effects
Replies: 10
Views: 5431

Re: Reworking Percent-Based Spell Effects

Example: 50% resist + 60% => 80% resist (just 40%*50%=20% of the effect is applied) vs 110% But when you first have the 60% resist, and then add the 50%, you get: 60% + (50% of 60) = 90%. Same with... 50% absorb + 25% absorb => 62,5% (0.5*0.75=0.375) absorb vs 75%. If you first have the 25% absorb ...
by Cramal
27 Apr 2015, 06:51
Forum: Feature Requests and Suggestions
Topic: Reworking Percent-Based Spell Effects
Replies: 10
Views: 5431

Re: Reworking Percent-Based Spell Effects

Maybe a possibility is to make effect from different spell to multiply instead of add. Exemple : 50% resist + 60% => 80% resist (just 40%*50%=20% of the effect is applied) vs 110% 50% absorb + 25% absorb => 62,5% (0.5*0.75=0.375) absorb vs 75% In that way it is still possible to achieve a 100% resis...
by Cramal
31 Mar 2015, 06:31
Forum: General
Topic: Playing the entire game?
Replies: 17
Views: 10617

Re: Playing the entire game?

Bloodmoon it very playable, or at least the most of it.
The only thing i haven't done is the last quest : Hircine hunt, but i don't see anything in this quest that might be a problem

All the east empire company and all the misc quest are working correctly
by Cramal
31 Mar 2015, 06:29
Forum: General Development
Topic: Pinning windows
Replies: 13
Views: 6312

Re: Pinning windows

The Map, Attributes, Inventory and Spells windows can already be pinned. The problem is that when pinned, the Inventory and Spells windows are not updated. (The Map window IS updated, and I don't know what the Attributes window does.) For the spells window, the simple fix of simply updating the spe...
by Cramal
30 Mar 2015, 08:27
Forum: General Development
Topic: Pinning windows
Replies: 13
Views: 6312

Re: Pinning windows

On large screens it is interesting to pin windows to have access to more informations : - the map : large view around , wolrd view of the map when you are for exemple going by foot from one twon to another - the inventory : to see how much consummable you have (scrolls, lockpicks, potions...) - the ...
by Cramal
25 Mar 2015, 13:36
Forum: Feature Requests and Suggestions
Topic: Scroll Wheel and Toggle Sneak
Replies: 9
Views: 8392

Re: Scroll Wheel and Toggle Sneak

Toogle sneak is already available on OpenMW since a while.
You juste have to set the "toggle sneak" value to true in the setting.cfg file
by Cramal
09 Feb 2015, 11:05
Forum: Organisation and Planning
Topic: OpenMW 0.35.0
Replies: 82
Views: 53154

Re: OpenMW 0.35.0

The option is written in the setting.cfg file.
I didn't try to modify it, but it is here and can be modify