Search found 54 matches

by Starsheep
26 Jun 2018, 21:52
Forum: Support
Topic: 'Advanced Settings' are invalid?
Replies: 3
Views: 2745

Re: 'Advanced Settings' are invalid?

what are you editing your file with? If on mac and using TextEdit, disable the rich text formatting.
by Starsheep
25 Jun 2018, 04:19
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 508
Views: 545691

Re: [WIP] Android port testing

actually if your device can handle it, raising the thread count would cause cells to load faster, which could help stability in cases where it crashes when changing cells. Just in case, for reference , so that you know which value you want exactly preload num threads Type: integer Range: >=1 Defaul...
by Starsheep
23 Jun 2018, 12:32
Forum: Off Topic
Topic: Recommendation: New normal mapped texture pack for OpenMW released
Replies: 8
Views: 6102

Re: Recommendation: New normal mapped texture pack for OpenMW released

yeaah finally someone who understands that an underpant texture doesn't need to be 4k wide :lol:
by Starsheep
22 Jun 2018, 21:06
Forum: Off Topic
Topic: Elder Scrolls: VI
Replies: 51
Views: 28070

Re: Elder Scrolls: VI

yeah I agree Chris. But in the end, this canvas given for everyone to paint on is still rolling 20 years later.
by Starsheep
22 Jun 2018, 18:05
Forum: Off Topic
Topic: Shadowrun Returns free for a limited time
Replies: 4
Views: 2953

Re: Shadowrun Returns free for a limited time

Too much to do... Not enough time...Too much to do... Not enough time... Now even more stuff to do.... Thanks for the heads up psi :D
by Starsheep
22 Jun 2018, 06:21
Forum: Off Topic
Topic: Elder Scrolls: VI
Replies: 51
Views: 28070

Re: Elder Scrolls: VI

From Michael Kirkbride in a reddit AMA when asked what was his idea of canon: Tamriel never belonged to Bethesda. It was the other way around. As for canon, it's really all interactive fiction, and that should mean something to everyone. That said, I appreciate and understand the stamp of "offi...
by Starsheep
21 Jun 2018, 15:34
Forum: General
Topic: Heads up...
Replies: 61
Views: 27126

Re: Heads up...

since redmine is still online, although read only, a little convenience maybe would be to add a link to the original issue on bugs.openmw.org at the bottom of every issue in gitlab.

Maybe in this line:

(RM-$issueID [from redmine $originalURL] : created on $date by $submitter, )
by Starsheep
20 Jun 2018, 19:40
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162933

Re: OpenMW 0.44.0

My pleasure,
Redundancy can't be a bad thing in our case.

update: wiki edited
by Starsheep
20 Jun 2018, 18:31
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162933

Re: OpenMW 0.44.0

The openmw-44 branch has fixes for MacOS, so that is no longer a blocker for MacOS. Thank you. Putting there my build settings in case I made a mistake. It's not like I'm building MacOs apps everyday so please let me know if something's wrong: cmake and pkg-config homebrewed. OpenMW-deps-Mac built ...
by Starsheep
20 Jun 2018, 11:47
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162933

Re: OpenMW 0.44.0

Seems the blocker is actually the lack of an MacOS build. If needed, I can provide with a .dmg for mac if #4424 makes its way to the 0.44 branch. I built the RC for windows from scratch with the LTO build flag in cmake. I can't reproduce NullCascade's #4445 but if anyone want to give it a try, it's...