Search found 611 matches
- 25 Aug 2014, 23:32
- Forum: Organisation and Planning
- Topic: OpenMW 0.32.0
- Replies: 132
- Views: 70745
Re: OpenMW 0.32.0
Reporting in. I will be traveling this coming weekend which will make it difficult to get an early start on a release commentary which will make it difficult to have one ready on release day. But, I am hopeful that I won't be nearly as late as I was last time! Also, awesome work as always! Getting a...
- 21 Aug 2014, 23:12
- Forum: Organisation and Planning
- Topic: Matt Grandstaff and Android Development
- Replies: 102
- Views: 49531
Re: Matt Grandstaff and Android Development
Now seems as good a time as any to say this: I am never, ever going to go through the trouble of even installing OpenMW on a mobile/android device, much less producing any kind of demonstration on such a platform :) In fact, if I ever get the sense that the focus of OpenMW development has become tar...
- 19 Aug 2014, 00:35
- Forum: General
- Topic: Do none of the OP game mechanics (features) work still?
- Replies: 7
- Views: 8327
Re: Do none of the OP game mechanics (features) work still?
If it was a mechanic (however poorly designed), we generally replicate it. If it was a bug, we generally make no attempt to replicate it.
- 16 Aug 2014, 16:05
- Forum: Organisation and Planning
- Topic: Matt Grandstaff and Android Development
- Replies: 102
- Views: 49531
Re: OpenMW 0.31.0
sandstranger,
Regardless of all this potential legal/trolling business and regardless of the fact that I don't really care about Android support, I'm sorry that working on this project is no longer enjoyable for you and I'd like to thank you for your hard work up until this point.
Regardless of all this potential legal/trolling business and regardless of the fact that I don't really care about Android support, I'm sorry that working on this project is no longer enjoyable for you and I'd like to thank you for your hard work up until this point.
- 05 Aug 2014, 23:15
- Forum: Organisation and Planning
- Topic: OpenCS manual
- Replies: 85
- Views: 44003
Re: OpenCS manual
thisZini wrote:Lol!
- 05 Aug 2014, 11:38
- Forum: Organisation and Planning
- Topic: OpenCS manual
- Replies: 85
- Views: 44003
Re: OpenCS manual
I have an ingenious idea. WeirdSexy, you say you don't know much about the CS, but you do know about making videos. I know a bit about the CS, but I've never done videos for public consumption before. Perhaps we could join forces? :twisted: The OpenCS isn't really massively functional just yet, as ...
- 05 Aug 2014, 03:45
- Forum: Organisation and Planning
- Topic: OpenCS manual
- Replies: 85
- Views: 44003
Re: OpenCS manual
I am not territorial with respect to making videos for the community. It'd be awesome if some other people want to produce video tutorials and such for the youtube channel (or on their own channel). Still, I am also willing (maybe even eager :) ) to produce tutorial videos as well. However, I have n...
- 05 Aug 2014, 01:49
- Forum: General
- Topic: OpenMW featured on IGN
- Replies: 18
- Views: 10772
Re: OpenMW featured on IGN
...Every PR release to such websites should link to Weirdsexy's faq video and the website's faq page . IMHO, the website faq page should be the first resource. I don't think we should link any new PR to the old faq video. It is visually outdated. In addition, some of the information could stand to ...
- 05 Aug 2014, 01:44
- Forum: Organisation and Planning
- Topic: OpenMW 0.31.0
- Replies: 145
- Views: 91467
Re: OpenMW 0.31.0
*sheepishly*
http://youtu.be/aST2MJd2Tis
Okay so here's some very belated commentary on v0.31.0. It's not as thorough or polished as I'd like, but it's what I can offer.
It's unlisted now. Someone give it a look-see for glaring inaccuracies/mistakes?
Thanks.
http://youtu.be/aST2MJd2Tis
Okay so here's some very belated commentary on v0.31.0. It's not as thorough or polished as I'd like, but it's what I can offer.
It's unlisted now. Someone give it a look-see for glaring inaccuracies/mistakes?
Thanks.
- 22 Jul 2014, 00:51
- Forum: Organisation and Planning
- Topic: OpenMW 0.31.0
- Replies: 145
- Views: 91467
Re: OpenMW 0.31.0
Few question for clarity: Dialog Merging - What is this exactly? This deals with merging in lines of dialog from mods with vanilla dialog? Missing Creature State - What exactly were we missing? It looks like this means we keep better track of spells now? (for the player and NPCs/Creatures?) Leveled ...