Search found 2142 matches
- 14 Apr 2012, 13:41
- Forum: Infrastructure
- Topic: BBCODE Upgrades
- Replies: 15
- Views: 7804
Re: BBCODE Upgrades
SSAO and depth of field will be more or less copy-paste-jobs (HDR might be trickier though). Then again, we have more important stuff to do right now. I think we have enough show-case stuff now to prove that OpenMW has more potential than MGE.
- 12 Apr 2012, 21:16
- Forum: Support
- Topic: Some problem to solve
- Replies: 2
- Views: 1981
Re: Some problem to solve
Error looks like your ogre version is wrong. You need exactly version 1.8 RC1 at this point.
I don't think mygui is hard to install. It's a simple cmake . && make && make install.
I don't think mygui is hard to install. It's a simple cmake . && make && make install.
- 12 Apr 2012, 18:41
- Forum: General Development
- Topic: Factions
- Replies: 36
- Views: 11997
Re: Factions
I've tested your branch. Apparently your connection lost on irc and you didn't get my comments: <scrawl> gus_: it's better than last time. in the mages guild, i don't get tasks from the guild leader now when i join <scrawl> however in original mw she says a slightly different text <scrawl> openmw: F...
- 12 Apr 2012, 17:38
- Forum: Organisation and Planning
- Topic: OpenMW 0.14.0
- Replies: 115
- Views: 46286
Re: OpenMW 0.14.0
I'm aware of the water glitches that have been posted. Read my comments on the issue tracker concerning those - they are not going to be fixed in the near future.
- 12 Apr 2012, 15:44
- Forum: General Development
- Topic: Pathmanager standards compliance / new paths
- Replies: 5
- Views: 3011
Re: Pathmanager standards compliance / new paths
Not sure. .local/share might be more appropriate. (Along with a subdirectory "logs" and "screenshots")
- 12 Apr 2012, 15:04
- Forum: General Development
- Topic: Pathmanager standards compliance / new paths
- Replies: 5
- Views: 3011
Pathmanager standards compliance / new paths
Currently it saves everything in config path (.config/openmw) which is against the XDG standards. Also, it's inconvenient to have the screenshots in the same folder as the config files and logs. My suggestion is: Linux: - config files, logs: .config/openmw - screenshots: .local/share/openmw Windows:...
- 10 Apr 2012, 19:54
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79421
Re: Windows Builds for most recent Master branch
Make sure that your build uses ogre 1.8RC and not anything newer. door activators are black here (but later they are not going to be visible anyway). About FSAA antialiasing, nope that's not going to work when using compositors (like we do with the water). We'll have to implement a new antialiasing ...
- 10 Apr 2012, 18:10
- Forum: Off Topic
- Topic: What really went wrong with Morrowind?
- Replies: 54
- Views: 25798
Re: What really went wrong with Morrowind?
Had the same until I did another wine upgrade, now it works again
- 09 Apr 2012, 14:07
- Forum: General Development
- Topic: Physics improvement
- Replies: 272
- Views: 86002
Re: Physics improvement
Nice. Out of curiosity I merged in the terraincollision branch and it just worked.
- 09 Apr 2012, 00:13
- Forum: Support
- Topic: Problem with current master
- Replies: 14
- Views: 7076
Re: Problem with current master
Might do a git bisect then to find out what introduced it.