Search found 2138 matches

by scrawl
14 Apr 2018, 09:13
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 9479

Re: OpenMW 0.44.0

Thanks, that is very useful. Since you said the VBO hint works but NO_PREFERENCE does not, I think I know what the problem is, that is an old issue that I already reported that apparently still hasn't been fixed. Can you give me the last lines of the apitrace output before the crash?
by scrawl
13 Apr 2018, 15:30
Forum: Discuss the Site
Topic: Wiki SEO
Replies: 2
Views: 202

Wiki SEO

I've noticed that our wiki pages have a really bad or nonexistent SEO ranking. For example, if I search Bing or DuckDuckGo for 'OpenMW Native Mesh Format' trying to get to https://wiki.openmw.org/index.php?title=Native_Mesh_Format , that page is not even included the results. Could this line in http...
by scrawl
13 Apr 2018, 15:28
Forum: Organisation and Planning
Topic: Post 1.0 Planning Update
Replies: 94
Views: 7223

Re: Post 1.0 Planning Update

Regarding graphics: That is one reason why I want to hand over the document to scrawl before we publish it, because graphics aren't my strong point and he is our resident expert on that topic. Sure, I could write a blurb on that topic. I suppose most of my evil plans can already be gleaned from lit...
by scrawl
13 Apr 2018, 13:42
Forum: General discussion
Topic: [WIP] Android port testing
Replies: 242
Views: 105228

Re: [WIP] Android port testing

FWIW I tested both upstream and OpenMW OpenSceneGraph and couldn't see any performance improvement from OpenMW's fork. It says on the tin that the fork doesn't boost you if already GPU limited. Mobile phones have notoriously terrible GPUs, so I'm not too surprised that that would be the case. In an...
by scrawl
13 Apr 2018, 13:34
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 9479

Re: OpenMW 0.44.0

Well, after resolving way too many conflicts, I've just finished rebasing the fork to 3.6. Don't think we want to push that yet until the crash JDGBOLT had is resolved, so I've pushed it to a new branch '3.6' for now. Also, I haven't tested if it builds, and I wouldn't be suprised if it doesn't. Tes...
by scrawl
13 Apr 2018, 11:48
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 9479

Re: OpenMW 0.44.0

The only thing I can think of that might be different in 3.6's 'drawImplementation' would be the introduction of Vertex Array Object support, but it's not enabled by default. Regardless, a lot of code was refactored to achieve that so there is potential for new bugs. Some ideas to find the culprit: ...
by scrawl
09 Apr 2018, 20:40
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 9479

Re: OpenMW 0.44.0

Okay, sure, the S3TC decompression feature is one bonus that should be in 3.6. Once our fork is updated, we can remove the environment variable and instead enable decompression if building with 3.6+.
by scrawl
09 Apr 2018, 16:08
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 9479

Re: OpenMW 0.44.0

By the way, OSG 3.6 stable is released . Can we update OSG-on-steroids fork? Sure. Just test OSG 3.6 to make sure nothing in OpenMW is broken or runs significantly slower than it used to. Then rebase our fork to 3.6, resolving the (probably few) conflicts. Save the old one to a branch as a backup. ...
by scrawl
06 Apr 2018, 22:08
Forum: Organisation and Planning
Topic: Post 1.0 Planning Update
Replies: 94
Views: 7223

Re: Post 1.0 Planning Update

Well, this thread turned into a trainwreck. I think I agree the most with Chris' train of thought. Sandboxing is important. Lua, (with the dangerous extensions taken out and not optionally enable-able, because if you let people shoot themselves in the foot, they will) sounds good. Binding the curren...
by scrawl
26 Mar 2018, 22:44
Forum: General discussion
Topic: OpenMW and the Raspberry Pi
Replies: 15
Views: 1699

Re: OpenMW and the Raspberry Pi

I'm trying to convince the distros to stop this and just disable osgQt plugin so that OSG-3.4 can be compiled against Desktop OpenGL. FYI, osgQt is no longer a part of OSG, or at least won't be in the next release. They've moved it to a separate repository precisely because of the issue that OSG, Q...