Bullet not so bad, it's used in RAGE engine (GTA4, Red Dead Redemption), 3D Mark 2011 and Hollywood films (2012, Hancock, Sherlock Holmes, Megamind, Shrek 4). And it's open source.LizTail wrote:PhysX is also what is used by Unreal and Unity, so it's definitely professorial grade.
Search found 243 matches
- 11 Jan 2013, 22:10
- Forum: General Development
- Topic: Animations 2013
- Replies: 260
- Views: 93993
Re: Animations 2013
- 06 Jan 2013, 01:23
- Forum: Off Topic
- Topic: Markerless Motion Capture
- Replies: 2
- Views: 2927
Markerless Motion Capture
Just laptop and 4 Sony PS Eye cams (or 2 Kinect sensors). Amazing!
http://www.youtube.com/watch?v=WK2H-9HhAVA
http://www.youtube.com/watch?v=7ssb0ZN1MSA
http://www.youtube.com/watch?v=WK2H-9HhAVA
http://www.youtube.com/watch?v=7ssb0ZN1MSA
- 05 Jan 2013, 15:36
- Forum: Feature Requests and Suggestions
- Topic: EDITOR: Region generation
- Replies: 10
- Views: 6379
Re: EDITOR: Region generation
Generated realistic environment in Mount & Blade: Warband mod - Polished Landscapes.
http://www.youtube.com/watch?v=YVoDXFmeros
http://www.youtube.com/watch?v=Egblsus7R1A
http://www.youtube.com/watch?v=YVoDXFmeros
http://www.youtube.com/watch?v=Egblsus7R1A
- 19 Dec 2012, 13:38
- Forum: Feature Requests and Suggestions
- Topic: Climbing Skill for OpenMW
- Replies: 41
- Views: 20724
Re: Climbing Skill for OpenMW
Walker3DII - MMORPG engine, based on Ogre3DTes96 wrote:Ah, so the graphics of Morrowind will only be as good as what Ogre can render? Isn't Ogre kinda old?
http://www.youtube.com/watch?v=a0zbOsCWsRY
- 19 Dec 2012, 12:27
- Forum: General Development
- Topic: A localization problem (warning! huge tl;dr and bad english)
- Replies: 65
- Views: 24237
Re: A localization problem (warning! huge tl;dr and bad engl
Could you give a link? Sure. http://fullrest.ru/forum/topic/18520-openmw-ili-mechti-inogda-sbivajutsja/page__view__findpost__p__702415 So when we have a blue link in a dialogue, we should 1. Look to the .top file to find the standad form of the phrase 2. Look to the .mrk file to find the topic ID. ...
- 19 Dec 2012, 12:12
- Forum: Off Topic
- Topic: Space Engine
- Replies: 10
- Views: 7432
Re: Space Engine
Linux version will be later, but Space Engine seems works fine on Wine.
http://appdb.winehq.org/objectManager.p ... ngId=73830
http://appdb.winehq.org/objectManager.p ... ngId=73830
- 19 Dec 2012, 11:59
- Forum: General Development
- Topic: A localization problem (warning! huge tl;dr and bad english)
- Replies: 65
- Views: 24237
Re: A localization problem (warning! huge tl;dr and bad engl
.top file created for support the Russian grammar, namely declensions. For example, in English version there is a topic "Arena": all words "Arena" in dialogues will link to it. But russian topic "Арена" in dialogues can be "Арены" or "Арене". And .to...
- 19 Dec 2012, 11:21
- Forum: Off Topic
- Topic: Space Engine
- Replies: 10
- Views: 7432
Space Engine
Space Engine - is a free space simulation software that lets you explore the universe in three dimensions, starting from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by human astronomy are generated pro...
- 19 Dec 2012, 11:00
- Forum: General Development
- Topic: A localization problem (warning! huge tl;dr and bad english)
- Replies: 65
- Views: 24237
Re: A localization problem (warning! huge tl;dr and bad engl
P.S. here is content of tribunal.mrk. It, obviously, contains translations, but translations of what? Quest names? Or dialog topics?? I asked about .mrk file on russian TES forum and translated the answer (sorry for my english): "In Morrowind, topic ID and in-game topic name is same, therefore...
- 06 Sep 2012, 15:30
- Forum: Feature Requests and Suggestions
- Topic: Realistic lockpicking
- Replies: 32
- Views: 18366
Realistic lockpicking
I recently came across an interesting game, "LockGame 3D". There's a very realistic lockpicking! It would be great if similar mini-game appeared in OpenMW as post-1.0 feature.