Search found 1239 matches

by lysol
03 Aug 2017, 21:51
Forum: Join the team
Topic: Application: AHSauge
Replies: 6
Views: 6227

Re: Application: AHSauge

You are very very welcome AHSauge! :)

Can't really point you to a "simple" task myself since I'm not a dev, but I just wanted to wish you welcome here.
by lysol
02 Aug 2017, 11:26
Forum: Feature Requests and Suggestions
Topic: Scalability & Stability
Replies: 7
Views: 4520

Re: Scalability & Stability

But golly what if I want to have a bunch of cells loaded? Is there a multi-core solution in the works? You don't. Not loaded with AI, scripts etc. at least. This leads to bugs since the game isn't designed to have AI and scripts 7 cells away activated. What you want is distant statics, which is not...
by lysol
02 Aug 2017, 11:23
Forum: News
Topic: OpenMW 0.42.0 Released!
Replies: 19
Views: 29912

Re: OpenMW 0.42.0 Released!

On a side note, please consider adding the 0.42.0 news article (https://openmw.org/2017/openmw-0-42-0-released/) on your main page (https://openmw.org/en/). This, i think, is very important for visibility sake. As you know... some people think the project is dead or in a slow development state. Tha...
by lysol
01 Aug 2017, 22:42
Forum: General
Topic: Is OpenMW dead?
Replies: 28
Views: 17738

Re: OpenMW is dead

I just want to revive this thread for one last comment. Today this thread is really so far from the truth. Not only did 0.42 just get released (only a few days after the huge TES3MP release) but there are a couple of new developers that have started working on the project now too.
by lysol
01 Aug 2017, 22:12
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 171714

Re: OpenMW 0.42.0

Yaaaay, new release at last! I always play nightlies so it's not like it matters for me, but every release is kind of a milestone, so I always get so excited. ;)
by lysol
01 Aug 2017, 10:53
Forum: Support
Topic: [SOLVED] OpenMW CS crashes on my Mac
Replies: 16
Views: 8915

Re: OpenMW CS crashes on my Mac

Ok, so it basically says nothing at all. Is there a log file created for the CS? Zini, scrawl?
by lysol
01 Aug 2017, 10:51
Forum: TES3MP
Topic: TES3MP featured on RockPaperShotgun
Replies: 5
Views: 3923

Re: TES3MP featured on RockPaperShotgun

I actually sent her an email and told her to keep up the good work. Haha.
by lysol
31 Jul 2017, 21:08
Forum: TES3MP
Topic: TES3MP featured on RockPaperShotgun
Replies: 5
Views: 3923

Re: TES3MP featured on RockPaperShotgun

YES, that's some quality journalism right there *claps hands*. Ten points to RockPaperShotgun for actually looking up facts for their story.
by lysol
31 Jul 2017, 21:03
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 552
Views: 1006227

Re: OpenMW Nightly builds

Forgive my ignorance but I am confused by the distinction between OpenMW Nightly Builds and the OpenSceneGraph (OSG) Builds and forks. If I want performance on a high end gaming rig I want OSG right? And does OSG install over top of an existing OpenMW Install? OpenMW switched to OSG way back ago, j...
by lysol
31 Jul 2017, 13:07
Forum: General Modding
Topic: Testing "best of Morrowind mods" lists
Replies: 5
Views: 4762

Re: Testing "best of Morrowind mods" lists

I agree with Thunderforge, I see reddit users all the time that go for mods recommended in mod lists like these. Good initiative.