Search found 49 matches

by Tolchock
09 Sep 2013, 18:30
Forum: Editor Development
Topic: Startup Window - Icon Request
Replies: 34
Views: 17651

Re: Startup Window - Icon Request

A lurker's two cents: I think the 'New Game' option on the left is more intuitive, but not particularly a big deal. However, as a non-programmer, I find 'Edit A Content File' deeply un-intuitive, because it is not immediately clear that game files and addons = content files (it could be just another...
by Tolchock
27 Jul 2013, 18:59
Forum: Organisation and Planning
Topic: OpenMW 0.25.0
Replies: 112
Views: 43880

Re: OpenMW 0.25.0

Yes, that would have been a good idea. Here you go: Error in framelistener: Access violation - no RTTI data! Error in framelistener: Access violation - no RTTI data! Error in framelistener: Access violation - no RTTI data! Error in framelistener: Access violation - no RTTI data! Error in framelisten...
by Tolchock
27 Jul 2013, 18:46
Forum: Organisation and Planning
Topic: OpenMW 0.25.0
Replies: 112
Views: 43880

Re: OpenMW 0.25.0

I have been encountering some nasty bugs on Windows 32 bit: * Most container inventories have disappeared, for example, I cannot retrieve Fargoth's ring from the barrel in Seyda Neen. * The container window itself is glitchy - I can only stretch the border, but the window itself does not change size...
by Tolchock
10 Jun 2013, 16:14
Forum: Organisation and Planning
Topic: OpenMW 0.24.0
Replies: 216
Views: 88139

Re: OpenMW 0.24.0

Can confirm that the sound is working in the Windows 32-bit RC2. I experienced a crash on startup in RC1.
by Tolchock
19 Apr 2013, 14:40
Forum: Organisation and Planning
Topic: OpenMW 0.23.0
Replies: 140
Views: 62460

Re: OpenMW 0.23.0

Okay, I have spent a few hours testing, and I think I've found a few bugs: * Traders (e.g. Arrille) are not selling some items (e.g. clothing, potions, unenchanted weapons) https://www.dropbox.com/s/r2zo3ybtgys44dz/NotSellingItems.png * Replies to the Background topic are not displaying at all for s...
by Tolchock
19 Apr 2013, 10:34
Forum: Organisation and Planning
Topic: OpenMW 0.23.0
Replies: 140
Views: 62460

Re: OpenMW 0.23.0

This isn't happening for me. Could you tell me a little about your setup, such as OS and graphical settings in the launcher? This may fix nothing, but deleting the cfg files, perhaps created by older versions of OpenMW, and reinstalling OpenMW 0.23.0RC1 may help too. I've experienced crashing and o...
by Tolchock
19 Apr 2013, 09:26
Forum: Organisation and Planning
Topic: OpenMW 0.23.0
Replies: 140
Views: 62460

Re: OpenMW 0.23.0

Hi, I had a look at the Windows 32-Bit RC build, but when I press f2 to open the console, the game freezes. Edit: If I press f2 again, the game unfreezes. Same with the esc key and right click. Therefore, presumably the problem is with the GUI windows not appearing. Edit 2: Yeah, the GUI has entirel...
by Tolchock
14 Nov 2012, 04:25
Forum: General Development
Topic: NPC dialogues
Replies: 43
Views: 14386

Re: NPC dialogues

The ‘Attacked’ function is set at 1 in greetings which are used by a few of the victims of Morag Tong writs, notably Ethal Seloth, Idroso Vendu and Galasa Uvayn (it is at 0 if the NPC has never been attacked). Perhaps a way to test this is by attacking the victim first, calming them, and seeing if t...
by Tolchock
13 Nov 2012, 00:48
Forum: General Development
Topic: NPC dialogues
Replies: 43
Views: 14386

Re: NPC dialogues

The uses for all dialogue functions are listed in the construction set’s help files, which have been posted here: http://www.fliggerty.com/phpBB3/custom_page.php?page=52 As to the specific functions that have been mentioned: 3 Reputation: This returns the speaker's reputation. 47 Faction Rank Diff: ...