Search found 862 matches
- 26 Oct 2019, 15:09
- Forum: Organisation and Planning
- Topic: OpenMW 0.46.0
- Replies: 213
- Views: 191564
Re: OpenMW 0.46.0
I'd suggest to do not wait for videos and do not make boring relese notes with 250 entries (which no one will read anyway), but make a brief text overview, as in News section (probably with screenshots).
- 24 Oct 2019, 10:02
- Forum: General Modding
- Topic: Mage Robes
- Replies: 2
- Views: 2593
Re: Mage Robes
More likely a bug in the "prevent merchant equipping" feature design. Since these actors are merchants, they can not wear items which they get after spawn. Probably we need to force autoequipping when we add items via scripts.
- 05 Oct 2019, 05:49
- Forum: General Development
- Topic: New contributor looking for feedback
- Replies: 2
- Views: 3463
Re: New contributor looking for feedback
There is already a pending fix for mentioned issue: https://github.com/OpenMW/openmw/pull/2539/
- 01 Oct 2019, 12:03
- Forum: General Development
- Topic: Weapon sheathing
- Replies: 46
- Views: 36370
Re: Weapon sheathing
I think long-term this would be desirable anyway, particularly for when we expand to being able to support Oblivion and Skyrim files. There is nothing to do with Oblivion and Skyrim here since they have no shields holstering out of box as well. We could also add an extra setting for shields to deal...
- 28 Sep 2019, 18:01
- Forum: Support
- Topic: Silt Strider Bug
- Replies: 3
- Views: 2653
Re: Silt Strider Bug
Can be the same bug: https://gitlab.com/OpenMW/openmw/issues/4639
In this case it should be fixed in 0.46.
In this case it should be fixed in 0.46.
- 20 Sep 2019, 04:36
- Forum: General Modding
- Topic: Issues with Magical Trinkets of Tamriel
- Replies: 10
- Views: 6755
Re: Issues with Magical Trinkets of Tamriel
ForceGreeting in Morrowind does not allow you to talk to dead people.
- 20 Sep 2019, 04:31
- Forum: General
- Topic: Can OpenMW make NPCs activate doors that load to other cell?
- Replies: 5
- Views: 4063
Re: Can OpenMW make NPCs activate doors that load to other cell?
NPC's can not use teleporting doors, as in Morrowind. An attempt to teleport actor to non-active cell during AI update leads to undefined behaviour.
- 18 Sep 2019, 19:08
- Forum: Support
- Topic: Merchants do not accept money.
- Replies: 4
- Views: 2317
Re: Merchants do not accept money.
You can not sell money directly in Morrowind. The game transfers it automatically after haggle.
- 05 Sep 2019, 17:31
- Forum: Feature Requests and Suggestions
- Topic: (Fleeing) NPC use doors
- Replies: 4
- Views: 3359
Re: (Fleeing) NPC use doors
IIRC, fleeing NPC's already can use doors in OpenMW.
The only restriction is teleporting doors, but almost every actor has this restriction.
The only restriction is teleporting doors, but almost every actor has this restriction.
- 05 Sep 2019, 17:27
- Forum: Documentation
- Topic: Beta Comments
- Replies: 1
- Views: 6977
Re: Beta Comments
OpenMW prints beta comments to the in-game debug console. No output files are involved.