Search found 4988 matches

by psi29a
16 Jan 2024, 12:01
Forum: Support
Topic: Fatal error when starting OpenMW 0.48
Replies: 6
Views: 1186

Re: Fatal error when starting OpenMW 0.48

Any additional info, like from log files?
by psi29a
08 Jan 2024, 12:08
Forum: Support
Topic: Low FPS in towns on macOS/Apple silicon
Replies: 3
Views: 898

Re: Low FPS in towns on macOS/Apple silicon

Not sure if it helps, but I currently play with low-resolution water shader and shadow as those are the largest hits for me.
by psi29a
08 Jan 2024, 12:05
Forum: Organisation and Planning
Topic: DLSS3
Replies: 3
Views: 1943

Re: DLSS3

OpenMW can be forked to add support for DLSS, but we are not allowed by terms of licenses (both GPL and Nvidia's) to ship them together. That is not to say that OpenMW can't support it by way of leaving the 'door open' and the user providing the the binary/library. It would fall into the same way th...
by psi29a
03 Jan 2024, 15:45
Forum: Support
Topic: Low FPS in towns on macOS/Apple silicon
Replies: 3
Views: 898

Re: Low FPS in towns on macOS/Apple silicon

Any examples (which towns)? Do you have Object Paging and Active Grid enabled? (both should be on for added performance). Morrowind's assets are pretty crappy really hamper the draw call, enabling the above allows some special sauce to help optimise this. Keep in mind that OpenMW uses OpenGL which i...
by psi29a
27 Nov 2023, 14:24
Forum: Support
Topic: Installing 49 Dev (or daily)
Replies: 3
Views: 894

Re: Installing 49 Dev (or daily)

If you build yourself, then the cmake git check will fail (because not a repo) and will default the the version declared in source. The PPA will declare packages (name of packages) as 0.48, because they are built using debian's buildd, the debian/control file decitates how it is named. This name tak...
by psi29a
08 Nov 2023, 09:37
Forum: Support
Topic: OpenMW 2023.04.10: crash on startup
Replies: 26
Views: 6136

Re: OpenMW 2023.04.10: crash on startup

Was misspoken, that was the crash log. What he meant with GDB was a stack-trace. Since you're running the generic build, it might take some doing... however, just give: `gdb ./openmw` a try and see what happens. Since it's a script, it might not give us what we want... as the script does some magic ...
by psi29a
07 Nov 2023, 13:32
Forum: General Development
Topic: Funding for features
Replies: 2
Views: 1215

Re: Funding for features

Software developers/engineers that are contractors usually charge around 80 to 100 euros / 90 to 110 dollars per hour. So let's low-ball it to 600 a day of working full time on that one issue. This is to take in to account, cost of living and taxes. Now factor in that you'd want a constant stream of...
by psi29a
22 Aug 2023, 16:58
Forum: Support
Topic: Where does 0.49 store crash logs on linux ?
Replies: 5
Views: 1019

Re: Where does 0.49 store crash logs on linux ?

There will likely be no logs, this is a driver / kernel bug. You might find something in your Xorg log. Please file a bug report with Xorg Mesa's bug tracker for amdgpu.