Search found 96 matches
- 21 Aug 2011, 13:15
- Forum: Infrastructure
- Topic: Website design proposal(s)
- Replies: 96
- Views: 46962
Re: Website design proposal(s)
what about adding box-shadow:0px 0px 9px #505050; to .bodyElement and .bodyElementTitle?
- 19 Aug 2011, 18:27
- Forum: General Development
- Topic: git master branch fails
- Replies: 8
- Views: 5493
Re: git master branch fails
had to comment out
Colour Depth=32
and
VSync Interval=1
in ~/.config/openmw/ogre.cfg
the launcher set's them. should i report it as a bug?
Colour Depth=32
and
VSync Interval=1
in ~/.config/openmw/ogre.cfg
the launcher set's them. should i report it as a bug?
- 19 Aug 2011, 18:08
- Forum: General Development
- Topic: git master branch fails
- Replies: 8
- Views: 5493
git master branch fails
openmw (master branch) does not start. Neither with ./openmw Using global config file: openmw.cfg Using user config file: /home/sebastian/.config/openmw/openmw.cfg Using default (English) font encoding. ERROR: OGRE EXCEPTION(2:InvalidParametersException): Option named Colour Depth does not exist. in...
- 19 Aug 2011, 18:03
- Forum: General Development
- Topic: MWRender Refactoring
- Replies: 197
- Views: 69683
Re: MWRender Refactoring
I can move outside (well, with 1fps) and I can change from interior to exterior (other direction never worked for me).
- 19 Aug 2011, 16:34
- Forum: General Development
- Topic: MWRender Refactoring
- Replies: 197
- Views: 69683
Re: MWRender Refactoring
Not in ages and certainly not with your branch. Well, all warnings I saw. Okay, you've been right. If i remove mPhysics->addActor I don't get the unknown ogre handle, when I also remove mPhysics->addObject I dont have the 1fps problem anymore (but thats something other). So, it must be something in...
- 19 Aug 2011, 16:06
- Forum: General Development
- Topic: MWRender Refactoring
- Replies: 197
- Views: 69683
Re: MWRender Refactoring
I worked on another project the last few days.
The compiler warnings are now gone. The "unknown Ogre handle"-problem only appears in exteriors.
Do you also have
?
The compiler warnings are now gone. The "unknown Ogre handle"-problem only appears in exteriors.
Do you also have
Code: Select all
No skeleton for :Bone01
No skeleton for :Bone01
No skeleton for :Bone03