Search found 47 matches

by afritz1
07 Nov 2017, 19:13
Forum: General Development
Topic: Changing some std::maps to std::unordered_map?
Replies: 6
Views: 3795

Changing some std::maps to std::unordered_map?

I've been brainstorming some small things to do for my first contribution to OpenMW. I noticed that std::map is used frequently in the codebase, so I thought I'd bring this up. One of the additions in C++11 is the std::unordered_map, which is a hash table, unlike std::map, which is a tree. An unorde...
by afritz1
09 Aug 2017, 17:56
Forum: Off Topic
Topic: OpenTESArena Interview with Zhakaron
Replies: 2
Views: 2489

OpenTESArena Interview with Zhakaron

I had a talk with Zaric Zhakaron yesterday about my open-source Arena project. I mentioned OpenMW near the beginning.

https://www.youtube.com/watch?v=0NkgTVJ3ppw
by afritz1
02 May 2017, 18:40
Forum: Off Topic
Topic: C vs C++
Replies: 72
Views: 29151

Re: C vs C++

kcat's comment in that pull request already said most of the things I was thinking. I haven't needed Boost at all, so if that could be steadily removed from OpenMW over time, I think that's another bonus you could have from switching to C++11. I haven't touched the OpenMW codebase yet, so I don't kn...
by afritz1
02 May 2017, 17:26
Forum: Off Topic
Topic: C vs C++
Replies: 72
Views: 29151

Re: C vs C++

I started my Arena re-implementation from scratch in C++11. I never have to worry about memory management at all because of std::unique_ptr, which is a big deal for a language biased towards systems programming. Restricting yourself to the "modern" subset of C++ is very worthwhile if you c...
by afritz1
01 May 2017, 01:39
Forum: Off Topic
Topic: OpenTESArena 0.4.0 Demo
Replies: 6
Views: 4044

OpenTESArena 0.4.0 Demo

Here's a video of my open-source project so far: https://www.youtube.com/watch?v=btXppkxGrLo

It's still got a long ways to go, but I'm happy I've made it this far!
by afritz1
30 Apr 2017, 23:52
Forum: Off Topic
Topic: OpenTESArena 0.1.0 Released
Replies: 13
Views: 8942

Re: OpenTESArena 0.1.0 Released

Just wanted to say its awesome that you are working on this. Thanks! It's a pretty nice hobby project so far. I've learned a lot. I decided to quickly make a release today for v0.4.0. It should fix the problem on Windows with missing .dlls. I think all my previous Windows releases have this issue, ...
by afritz1
30 Apr 2017, 16:12
Forum: Off Topic
Topic: OpenTESArena 0.1.0 Released
Replies: 13
Views: 8942

Re: OpenTESArena 0.1.0 Released

Just for fun I tried to compile the tag myself and I found this error That's a compile error in GCC that's been fixed since v0.3.0 (it's caused by unsigned int and size_t being the same thing in 32-bit. For the Linux binaries, we just commented out that small issue). If you can choose a version to ...
by afritz1
30 Apr 2017, 04:12
Forum: Off Topic
Topic: OpenTESArena 0.1.0 Released
Replies: 13
Views: 8942

Re: OpenTESArena 0.1.0 Released

I wanted to check the last 0.3 release and the game crashes on load, both 32 and 64 bits versions on Windows 8.1 (x64). It says that it cannot find "VCRUNTIME140D.dll", I installed the dll from some site but it still crashes with no info. Hmm, that .dll is only used for debug builds, and ...
by afritz1
13 Apr 2017, 18:04
Forum: Off Topic
Topic: OpenTESArena Icon
Replies: 0
Views: 1611

OpenTESArena Icon

Hey, I'm looking for an artist to create an icon for my open-source Arena project. I have some more details here: https://github.com/afritz1/OpenTESArena/issues/66 . I'd like to have a couple different designs done, and then we'd narrow it down based on what we think looks best. You can also post ro...
by afritz1
10 Apr 2017, 20:09
Forum: Feature Requests and Suggestions
Topic: 360° field of vision?
Replies: 7
Views: 7218

Re: 360° field of vision?

I've played around with Blinky before. It's pretty neat! I think the Panini projection is a nice departure from the typical method. I've also experimented with different projections, but I used 3D ray casting instead of rasterization. I was able to get a projection that was like a wide-lens camera, ...