Search found 2643 matches

by raevol
27 Jul 2018, 04:15
Forum: General discussion
Topic: found a huge issue in the new release (0.44.0 release)
Replies: 20
Views: 1466

Re: found a huge issue in the new release (0.44.0 release)

I can't confirm either of these issues with the daily PPA.
by raevol
27 Jul 2018, 04:02
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

Sorry for another delay, but before I paste this all over the internet, are these still our known issues? Shadows obviously, but the other two? Known Issues: - Shadows are not re-implemented yet - To use the Linux targz package binaries, Qt4 and libpng12 must be installed on your system - On macOS, ...
by raevol
26 Jul 2018, 09:44
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

I'll make one right now, sorry for the delay. OpenMW 0.44 for macOS: http://downloads.openmw.org/osx/OpenMW-0.44.0.dmg No worries and thank you!! Uploaded to PPA... sorry I couldn't wait for the release and then staging. I'm leaving in 45m and I'm not sure I'll have time when I'm on holiday. No wor...
by raevol
25 Jul 2018, 19:01
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

@raevol: You changed the formatting of the change log - is this final? And you forgot to mention the new spell search bar in the magic menu (see engine video at 7:10). I will be reformatting the gist to look like previous release announcements, just haven't posted that publicly yet. :) And the spel...
by raevol
24 Jul 2018, 05:16
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

Awesome. :) I am back from Comic Con. Let's get final release packages built, and then I will get the release up asap! Edit: I forgot about the tag... it's been a while so I am trying to figure out how I tagged for previous releases so I don't screw this up. Edit edit: I think I did it right... let ...
by raevol
17 Jul 2018, 00:41
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

I tested the Mac build a few days after it was posted , and it was working fine. Thanks! Is there any specific set of tests that should be performed? I played around with the latest provided build and all seemed to work fine. If you can launch the game and play it, that's what we need to know. Asid...
by raevol
16 Jul 2018, 07:47
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

Changes, thank you so much again for the help @akortonuv: https://gist.github.com/mickeylyle/1d53a1b9e49a479d6aff9562dcf2bbc2/revisions Could someone test the Mac RCs pretty please? And if someone already did and I missed it, many apologies, but let me know. Also, I am going to be working Comic Con ...
by raevol
11 Jul 2018, 22:27
Forum: Development
Topic: [patch] new fog shader
Replies: 126
Views: 37718

Re: [patch] new fog shader

So excited for this!!
by raevol
10 Jul 2018, 08:06
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

akortunov wrote:
10 Jul 2018, 08:00
*snip*
How's this look? https://gist.github.com/mickeylyle/1d53 ... /revisions Thank you so much for the help btw.
by raevol
10 Jul 2018, 07:47
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 36244

Re: OpenMW 0.44.0

Fixes, and finished my attempt at all changelog items, definitely need feedback though: https://gist.github.com/mickeylyle/1d53a1b9e49a479d6aff9562dcf2bbc2/revisions 1. Fabricant summoners have high Fight rating, so technically they are hostile to player. Previously we had a hack to prevent them fro...