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Well both of them are basically just ubuntu with other DE + some different shipped apps (they are "official" flavors). But sure, I bet regular Ubuntu would have managed an upgrade better. I've used vanilla Ubuntu pre-unity and during unity. Haven't tried it since the gnome 3 switch though. The reas...
- 29 Apr 2018, 00:07
- Forum: Organisation and Planning
- Topic: It's really important to have graphical parity with MGE.
- Replies: 24
- Views: 2468
I think the short answer to this thread is: send a pull request. If you want something done on this completely volunteer project, then do it. I'd love to see OpenMW have all the fancy graphics too. I promise you the thing that's holding that up is not the dev's bullheaded dedication to some arbitrar...
I also agree with the "only one option" school of thought, even if it's not my preferred behavior. I agree with halbe, and I feel like we're getting dangerously close to bikeshedding here.
I'm of the "quick load only loads quick saves" camp. I know they are technically implemented as the same thing, but in my mind as a user they are different things. One is a "hard save" and one a "soft save" and I would use their functionality differently.