Search found 20 matches

by endorph
04 Jan 2014, 07:17
Forum: Support
Topic: VS2010, ContainerStoreIterator and Bullet problems
Replies: 6
Views: 3831

Re: VS2010, ContainerStoreIterator and Bullet problems

Since even on simple tests we have... 1) default assignment operator fails: ContainerStoreIterator it = begin(); it = ContainerStoreIterator(this, --clothes.mList.end()); // null deref is here (described above) 2) default copy constructor works: ContainerStoreIterator test_it = ContainerStoreIterato...
by endorph
04 Jan 2014, 01:22
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82292

Re: Specular Highlights?

Mistahtokyo Btw, that idea of a repository for people to share textures seems great. One crazy additional idea: not just a repo, but server-side renderer. User uploads texture/model/etc., anything that changes visual part of game world and adds CellID+coords+camera. So rendered screenshots is added...
by endorph
03 Jan 2014, 09:23
Forum: Support
Topic: VS2010, ContainerStoreIterator and Bullet problems
Replies: 6
Views: 3831

Re: VS2010, ContainerStoreIterator and Bullet problems

Gus, thanks for advice.
Removing that Bullet assertion looks like "dirty hack" (or not?), but it works now.

I spawned in debug cave and got killed by debug NPC (:
Still not sure about how clean is my patch for MWWorld::ContainerStoreIterator.
by endorph
03 Jan 2014, 08:04
Forum: Support
Topic: VS2010, ContainerStoreIterator and Bullet problems
Replies: 6
Views: 3831

VS2010, ContainerStoreIterator and Bullet problems

Hello. I have few problems with running OMW in debug configuration under VS2010. And not without following questions (: As guys on IRC said -- first Q should be addressed to Zini , since he wrote that part of code: 1) MWWorld :: ContainerStoreIterator . https://github.com/zinnschlag/openmw/blob/mast...
by endorph
29 Dec 2013, 07:23
Forum: Infrastructure
Topic: News in Russian
Replies: 14
Views: 13935

Re: News in Russian

Hello again. I undestand that nobody is obliged to reply here, but im just wondering a bit... As i said -- i can try myself in translating newsfeed to russian, but: a) nobody cares (?); b) now russian translation removed from feed at all.

/Placeholder for sad Endorph's smile /
:cry:
by endorph
16 Aug 2013, 23:59
Forum: Infrastructure
Topic: News in Russian
Replies: 14
Views: 13935

News in Russian

Hey guys.
Well... subj. Now it looks like text is being translated with automated service. +delays.
I can try to make some kind of literary translation.
by endorph
01 Mar 2012, 01:14
Forum: Off Topic
Topic: Where are you from?
Replies: 26
Views: 12033

Re: Where are you from?

As I know, endorph is from Ukraine (:
by endorph
28 Feb 2012, 23:39
Forum: Organisation and Planning
Topic: OpenMW popularization
Replies: 9
Views: 6510

Re: OpenMW popularization

He-hey. Thanks for replies. I think I understand this common position regarding money in project. Well.. some of dreams should stay unimplemented, maybe, its a true sense of them (: UPD: ElderTroll said about ArxFatalis - I'm wondering that I havent heard anything about this game before, it looks pr...
by endorph
28 Feb 2012, 01:36
Forum: Organisation and Planning
Topic: OpenMW popularization
Replies: 9
Views: 6510

Re: OpenMW popularization

But.. donations is affected by law too? Coders which are receiving payments, receiving them for their own code, not for Bethesda content. Sure, I can be mistaken. If someone knows for sure - please tell how it should be in accordance to laws.
by endorph
28 Feb 2012, 00:47
Forum: Organisation and Planning
Topic: OpenMW popularization
Replies: 9
Views: 6510

OpenMW popularization

Hey, guys! At first, I want to say that OpenMW is a project which I found very interesting. I think you guys are making impressive things, rewriting TES3 which is remains the best "sandboxed" RPG ever. I'm checking news feed, all the time with great interest, all the time I finish reading ...