Search found 5394 matches

by Zini
23 Sep 2011, 17:48
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47077

Re: 0.11.1 Release

I think it just needs to be announced at this point?
Correct.
Unless we are going to wait for a Linux build?
Nope. Still no progress in this area.
by Zini
23 Sep 2011, 11:27
Forum: General Development
Topic: Terrain rendering
Replies: 2
Views: 2968

Re: Terrain rendering

So, we may implement our own Material Generator, optimized for data, provided by Morrowind data files.
Yes. Definitely. Sorry, I thought that was clear from the beginning.
by Zini
23 Sep 2011, 09:03
Forum: General Development
Topic: Cell Handling Improvements (Issues #28, #31)
Replies: 5
Views: 3730

Re: Cell Handling Improvements (Issues #28, #31)

Just so we are not misunderstanding each other here: My work is exclusively related to the cell data structures. This will affect the load time when starting up MW/starting a new game/loading a game (and probably saving too). The slowdown at changing cells is mostly rendering-related and will be add...
by Zini
23 Sep 2011, 08:39
Forum: General Development
Topic: MWRender Refactoring
Replies: 197
Views: 69723

Re: MWRender Refactoring

Week is almost over. Any progress?
by Zini
23 Sep 2011, 08:31
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47077

Re: 0.11.1 Release

We are ready then for the release?
by Zini
22 Sep 2011, 12:00
Forum: General Development
Topic: Cell Handling Improvements (Issues #28, #31)
Replies: 5
Views: 3730

Cell Handling Improvements (Issues #28, #31)

Made some progress. Lots of clean up (cells are managed in a proper class now instead of in a collection of STL-containers). The core problem of #28 has been solved too. We can now access references via the ID even when the reference is not in an active cell. This is kinda slow though. Unfortunately...
by Zini
21 Sep 2011, 16:39
Forum: General Development
Topic: Bullet Optimisation
Replies: 26
Views: 12967

Re: Bullet Optimisation

Okay, so should we advise people to use Bullet 2.77 instead?
Makes sense. But if this problem is not known to the Bullet development team yet, it should also be reported to them.
by Zini
21 Sep 2011, 16:37
Forum: General Development
Topic: The Configuration Situation
Replies: 18
Views: 12718

Re: The Configuration Situation

Yeah, but we are talking about the 0.11.1 release here which still uses the old config system. Can we work around it for now? The new system should fix the problem for 0.12.0 (once it has been a bit more tested).
by Zini
21 Sep 2011, 08:54
Forum: General Development
Topic: MWRender Refactoring
Replies: 197
Views: 69723

Re: MWRender Refactoring

Not that I know of. At least nothing on github. IIRC swick was away last week, so new commits will probably come in this week.
by Zini
21 Sep 2011, 08:52
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47077

Re: 0.11.1 Release

Also it would be nice if you could list which developer made each feature
Actually, I suggest we don't do this. People are credited in the weekly update posts and in the git repository. I think at release we should stress more the teamwork effect than highlight any individual contribution.