Search found 117 matches

by jirka642
24 Jun 2017, 11:56
Forum: General
Topic: error detecting morrowind installation message
Replies: 4
Views: 2796

Re: error detecting morrowind installation message

"~/.local/share/openmw/data/" is hardcoded default datafiles directory, that's why it runs. You probably don't have any path to your datafiles in your config file and that's why you get the error.

If I am wrong, try posting your openmw.cfg: https://wiki.openmw.org/index.php?title=Paths
by jirka642
12 Jun 2017, 14:38
Forum: Infrastructure
Topic: 27-28 May: Forum update
Replies: 49
Views: 28522

Re: 27-28 May: Forum update

If anyone cares, I made small css style, that "fixes" few things with the new openmw theme. 1. makes links more visible (underlined like in old theme) 2. "unread post" icon is now red 3. wrapper and navbar are darker, like in old theme @namespace url(http://www.w3.org/1999/xhtml)...
by jirka642
02 Jun 2017, 20:41
Forum: Off Topic
Topic: Bethesda sale on GOG
Replies: 2
Views: 1961

Re: Bethesda sale on GOG

It looks like both Arena and Daggerfall link to Redguard store page, so that's probably the purchase that added them.
by jirka642
02 Jun 2017, 20:07
Forum: Off Topic
Topic: Bethesda sale on GOG
Replies: 2
Views: 1961

Bethesda sale on GOG

Just got myself a DRM-free copy of Arena, Daggerfall, Battlespire, Redguard and Morrowind (my third copy :roll:) for all together $7. They also have Oblivion with 50% off for $10,5. :D Not sure why, but they have given me Arena and Daggerfall for free when I bought the other three. :o There is also ...
by jirka642
10 May 2017, 11:51
Forum: Support
Topic: Data File paths and Capitalization
Replies: 5
Views: 3498

Re: Data File paths and Capitalization

Use separate data folders for every mod! OpenMW will then merge them into one virtual folder on runtime. ;)

It's also a lot easier to uninstall mods this way.
by jirka642
07 May 2017, 14:40
Forum: General Modding
Topic: Logic and (&&) is unsupported?
Replies: 29
Views: 18644

Re: Logic and (&&) is unsupported?

MW scripts don't support boolean operators, but vanilla engine somehow ignores them without throwing error. That's probably why some mods use them without knowing that they don't work...
by jirka642
02 May 2017, 22:42
Forum: Off Topic
Topic: Show me how you debug.
Replies: 38
Views: 17770

Re: Show me how you debug.

MrDowntempo wrote:How about Brainfuck
Doesn't have file io, ability to reuse code (importing code from different file) or networking, which makes it kind of useless...
by jirka642
04 Mar 2017, 23:48
Forum: Support
Topic: Problem with mods.
Replies: 4
Views: 3742

Re: Problem with mods.

It seems like Natural Healing (v1) also has syntax error in it's script which vanilla engine ignores. error line 21, column 24 (&) syntax error Failed to add start script _bsp_hregen because an exception has been thrown: compile error 18| ; Set the regen multiplier based on current health ratio ...
by jirka642
04 Mar 2017, 23:05
Forum: Support
Topic: Problem with mods.
Replies: 4
Views: 3742

Re: Problem with mods.

Fair Magicka Regen has info about how to fix it on mod status page on wiki. It's just a syntax error in script, easily fixed with openmw-cs.
by jirka642
14 Jan 2017, 12:11
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 324991

Re: Elder-scrolls IV Oblivion

I think, that some traps required physics to work...
But that might be all.