Search found 109 matches
- 01 Jan 2018, 16:59
- Forum: General Development
- Topic: Do we support libbullet 2.83?
- Replies: 3
- Views: 2888
Re: Do we support libbullet 2.83?
Looks like the last release that was buildable with bullet 2.83 was openmw 0.41.0
- 31 Dec 2017, 15:22
- Forum: General
- Topic: Will 1.0 be as graphically advanced as MGE?
- Replies: 2
- Views: 3071
Re: Will 1.0 be as graphically advanced as MGE?
Some of these things have been implemented already. For instance, the water shader in OpenMW is a little more capable than MGE XE's, as it can dynamically reflect creatures and other actors. The upcoming shadow work is visually stunning, and everything casts a dynamic shadow (except for the player i...
- 23 Dec 2017, 21:58
- Forum: Support
- Topic: OpenMW crashes on title screen
- Replies: 4
- Views: 2659
Re: OpenMW crashes on title screen
How did they install Morrowind? Steam, GOG, or original media?
If they installed via Steam, the data files window probably has Bloodmoon listed before Tribunal. Swap that.
If they installed via Steam, the data files window probably has Bloodmoon listed before Tribunal. Swap that.
- 23 Dec 2017, 15:48
- Forum: General Development
- Topic: [patch] new fog shader
- Replies: 127
- Views: 125096
Re: [patch] new fog shader
I'm about to leave on vacation, but when I get back, I will create a new patch based on the old one. The conflicts are quite minor.
EDIT: New patch attached.
EDIT: New patch attached.
Re: No Sound
What operating system are you using. Are there any error messages relevant to sound in your openmw.log or terminal output? EDIT: I see Ubuntu in your initial post now -- Are you using the PPA build? Is output configured properly in pulseaudio? You can always have OpenMW run temporarily in windowed m...
- 15 Dec 2017, 17:06
- Forum: Support
- Topic: Obtaining game files from Steam on Linux
- Replies: 2
- Views: 2603
Re: Obtaining game files from Steam on Linux
I highly recommend icculus's 'steamget' script for this.
https://hg.icculus.org/icculus/twisty-l ... p/steamget
https://hg.icculus.org/icculus/twisty-l ... p/steamget
- 15 Dec 2017, 03:29
- Forum: General Development
- Topic: Shadows
- Replies: 310
- Views: 167783
Re: Shadows
This branch may still have some issues, but I think I just fell deeply in love with Morrowind's scenery all over again tonight. Walking west from Seyda Neen to Hla Oad at sunset, the sun low over the Velothi mountains (From Tamriel Rebuilt) in the distance. As the light of the setting sun streamed t...
- 07 Dec 2017, 16:40
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 150323
Re: OpenMW 0.43.0
This really should be posted in the TES3MP section -- It has little to do with OpenMW itself. It certainly shouldn't be posted on a release planning thread for OpenMW.
- 05 Dec 2017, 18:28
- Forum: Support
- Topic: OpenMw 0.43 Missing textures and low fps
- Replies: 3
- Views: 2050
Re: OpenMw 0.43 Missing textures and low fps
This looks as though your copy of libopenscenegraph does not have its dds loader installed, or that is not working for some reason.
- 15 Nov 2017, 12:34
- Forum: General Development
- Topic: Shadows
- Replies: 310
- Views: 167783
Re: Shadows
Also, recent versions of the nvidia binary drivers for Linux handle Optimus somewhat well enough on their own. You just switch GPUs using the nvidia-settings tool, and cycle your login. It's not as seamless and elegant as bumblebee or primusrun, but there's nothing additional to install, and configu...