Search found 2552 matches

by AnyOldName3
05 Sep 2023, 14:11
Forum: Feature Requests and Suggestions
Topic: Bug when using XBOX Gamepad
Replies: 4
Views: 839

Re: Bug when using XBOX Gamepad

It sounds like you've not got your controller deadzones configured correctly. The spring in most controllers isn't strong enough to pull the sticks all the way perfectly into the neutral position, so they still read a small tilt after you've let go. Usually there's both an OS-level setting and appli...
by AnyOldName3
31 Aug 2023, 20:23
Forum: Infrastructure
Topic: Where are the mysterious <p> tags coming from?
Replies: 13
Views: 3275

Re: Where are the mysterious <p> tags coming from?

And it's now hopefully uninstalled?
by AnyOldName3
29 Aug 2023, 12:17
Forum: Support
Topic: OpenMW 0.49 Stuck if looking up
Replies: 2
Views: 725

Re: OpenMW 0.49 Stuck if looking up

Can we lease get your log and the crash/freeze dump/log?

by AnyOldName3
23 Aug 2023, 15:43
Forum: Support
Topic: Where does 0.49 store crash logs on linux ?
Replies: 5
Views: 1005

Re: Where does 0.49 store crash logs on linux ?

They were moved from the normal log directory to the temp directory as: When not using a portable install, it's likely OpenMW will be in a write-restricted directory, so we can't put crash logs/dumps into the install directory. When using a portable install, we don't want to put crash logs/dumps int...
by AnyOldName3
17 Aug 2023, 19:47
Forum: News
Topic: OpenMW 0.48.0 Released!
Replies: 3
Views: 5006

Re: OpenMW 0.48.0 Released!

That's been up to your OS' packagers for years. I fixed a bunch of TGA issues ages ago, and then downstream packagers have refused to upgrade to a fixed version of OSG.

by AnyOldName3
17 Aug 2023, 19:45
Forum: Support
Topic: (UPDATE) Random glitches in interiors on v0.48
Replies: 8
Views: 882

Re: Random glitches in interiors on v0.48

Regarding the 31 views, search engine bot crawlers tend not to be very good at answering questions, so they just index the content of your post so it'll show up if someone googles one of the phrases you use, and leave. There's a good chance I'm the first human to see this post. Congratulations on ge...
by AnyOldName3
15 Aug 2023, 17:30
Forum: General Modding
Topic: [SOLVED] - RR Mod Series - Telvanni Lighthouse Tel Vos - CRASH
Replies: 17
Views: 9003

Re: [SOLVED] - RR Mod Series - Telvanni Lighthouse Tel Vos - CRASH

Out of bounds UVs are bad, and OpenMW's handling of them is worse. It just happens to not always cause a crash, so we've misdiagnosed the cause and fix in the past. See https://gitlab.com/OpenMW/openmw/-/issues/7353.

by AnyOldName3
13 Aug 2023, 14:41
Forum: General Modding
Topic: Is it possible to enlarge textures on models ?
Replies: 10
Views: 1452

Re: Is it possible to enlarge textures on models ?

The normal map UVs should be identical to the diffuse ones, and if they aren't, that's a bug we should fix. However, plenty of other texture layers these meshes might plausibly have, have independent UVs, so you might find it's a detail map or a dark map or a glow map.

by AnyOldName3
08 Aug 2023, 02:26
Forum: Support
Topic: Occasional OpenMW Launcher Crash (48 release)
Replies: 1
Views: 1431

Re: Occasional OpenMW Launcher Crash (48 release)

Can you please make a report on our issue tracker about this? We definitely don't like crashes.

by AnyOldName3
04 Aug 2023, 18:01
Forum: General
Topic: Question: If I have my viewing distance at 1.5 Cells...
Replies: 9
Views: 3650

Re: Question: If I have my viewing distance at 1.5 Cells...

The gist of the reason is that part of object paging means merging lots of tiny draw calls into larger ones when we can, and that means the GPU driver spends less time telling the GPU to draw things. You can't have it enabled in the active grid unless it's enabled in the first place, and it also req...