I wrote some comments on github, though I don't have enough time to look at all the issues right now.raevol wrote:Ok, need some input on my questions at the bottom of this: https://gist.github.com/mickeylyle/8249383
Search found 248 matches
- 04 Jan 2014, 12:55
- Forum: Organisation and Planning
- Topic: OpenMW 0.28.0
- Replies: 186
- Views: 80131
Re: OpenMW 0.28.0
- 31 Dec 2013, 18:40
- Forum: Off Topic
- Topic: windows 98
- Replies: 36
- Views: 18825
Re: windows 98
Have you tried "Damn Small Linux", according to its website it even runs on "a 486DX with 16MB of Ram". Then set up a dual-boot environment with windows 98 as the second system for the more obscure games.
- 22 Dec 2013, 14:00
- Forum: Organisation and Planning
- Topic: Away
- Replies: 6
- Views: 4129
Re: Away
Merry Christmas, Zini!
- 13 Dec 2013, 21:24
- Forum: Off Topic
- Topic: windows 98
- Replies: 36
- Views: 18825
Re: windows 98
Did you consider the solution of removing win98 and put something modern like gnu/linux? heaver and requires more resources than 98 and also even with wine won't run particular games that only 98 can run correctly. If any Linux is too 'heavy', then OpenMW is waaaay too 'heavy' for your PC anyway. A...
- 05 Dec 2013, 19:10
- Forum: General
- Topic: Bump mapping
- Replies: 55
- Views: 28550
Re: Bump mapping
Nice work, looks really good.
- 03 Dec 2013, 20:13
- Forum: General
- Topic: Specular Highlights?
- Replies: 200
- Views: 82295
Re: Specular Highlights?
I'm really looking forward to all the cool retexturing projects to come
- 01 Dec 2013, 20:29
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1000775
Re: OpenMW Nightly builds
Thank you very much for this, I'm glad I don't have to set up a build environment myself^^
- 26 Nov 2013, 20:20
- Forum: Organisation and Planning
- Topic: OpenMW 0.28.0
- Replies: 186
- Views: 80131
Re: OpenMW 0.28.0
I have an old English version here. But I don't have the Expansion, so the highest version of Morrowind I can test is 1.2.0722 (=latest patch for morrowind without addons), which loads my non-NULL-terminated morrowind.esm just fine. edit: when I add a null to the end I get a warning message but it s...