Search found 1239 matches

by lysol
26 Jan 2015, 06:58
Forum: General
Topic: Alpha blending problem
Replies: 256
Views: 105948

Re: Alpha blending problem

OK, but couldn't the TES3 Contrusction Kit make something like that? Or even still, what about the Jedi Outcast, Quake and Jedi Academy ports for android? The app author stated that you must have the game and must put the necessary files in the proper directory. He only distributes the app that run...
by lysol
23 Jan 2015, 13:02
Forum: Organisation and Planning
Topic: Crowdfunding
Replies: 61
Views: 40105

Re: Crowdfunding (again)

Ok guys this is going too slow. Scrawl needs more pizzas!
by lysol
17 Jan 2015, 08:43
Forum: General
Topic: Compatibility with MGSO
Replies: 41
Views: 27500

Re: Compatibility with MGSO

I did not find a clear answer about animated grass and OpenMW. Will OpenMW v1.0 support it? Or future releases? Any chance to integrate MGEXE in OpenMW engine? Did not read through this thread now, but as stated a lot of times, MGEXE will never ever be supported. It's simply not needed, because the...
by lysol
07 Jan 2015, 20:35
Forum: Organisation and Planning
Topic: Promoting on Nexus Mods
Replies: 9
Views: 9532

Re: Promoting on Nexus Mods

I just based it off of this:

http://www.nexusmods.com/morrowind/mods/modmanager/?

Edit: nevermind.
by lysol
07 Jan 2015, 17:43
Forum: Organisation and Planning
Topic: Promoting on Nexus Mods
Replies: 9
Views: 9532

Re: Promoting on Nexus Mods

There is the Nexus Mod Manager for installing mods off the site: http://www.nexusmods.com/skyrim/mods/modmanager/? It's Windows only, so maybe it would be a nice idea if OpenMW had its own Nexus Mod Manager built in, of course only for Morrowind. On the other hand, that would mean a component of Op...
by lysol
31 Dec 2014, 16:32
Forum: General Development
Topic: [post-1.0] Scripting enhancemnts
Replies: 88
Views: 50917

Re: [post-1.0] Scripting enhancemnts

Zini wrote: Python is a no go in my opinion, because fully sandboxing it is very hard to impossible. Call me paranoid, but I see even the possibility of having viruses in OpenMW content files as a major disaster.
Never thought of this. Very good point actually.
by lysol
26 Dec 2014, 16:27
Forum: General
Topic: Openmw and Skywind
Replies: 73
Views: 49288

Re: Openmw and Skywind

Don't forget that the Skywind videos only show what is good, and aren't very transparent about what is not possible or how they're going to deviate from the original. They're much better at public relations than I am since they won't talk about possible dealbreakers. :P True, and something I though...
by lysol
24 Dec 2014, 12:45
Forum: Off Topic
Topic: Merry Merry Yay
Replies: 9
Views: 3883

Re: Merry Merry Yay

Merry Christmas all!
by lysol
21 Dec 2014, 09:15
Forum: Off Topic
Topic: Fun stuff
Replies: 380
Views: 158447

Re: Fun stuff

Yeah, that kinda sums it all up.
by lysol
18 Dec 2014, 19:15
Forum: Other Forks and Ports
Topic: OpenMw for android
Replies: 27
Views: 31092

Re: OpenMw for android

psi29a wrote: Now the disclaimer:
We, OpenMW, will not distribute any builds (apk/whatever) of the android port until we have non-Morrowind content we can demo. Any builds you find are not supported by OpenMW.
It's like it came directly from a lawyer. ;)