Search found 243 matches

by kuyondo
03 Aug 2018, 00:50
Forum: Support
Topic: Can't move/start new game
Replies: 3
Views: 2314

Re: Can't move/start new game

You might get some help here.https://discordapp.com/invite/UmCXHUv
by kuyondo
02 Aug 2018, 23:25
Forum: Content Development
Topic: How to activate a container using scripts?
Replies: 2
Views: 2405

How to activate a container using scripts?

So I stumbled across a discussion in Morrowind Modding Discord, and tried this issue myself. stolen_goods is a container ID, only 1 instance exist in the game. Example console: stolen_goods->activate ; does not work Example script: begin test if ( player->gethealth 1 ) stolen_goods->activate ; does ...
by kuyondo
01 Aug 2018, 14:18
Forum: Editor Development
Topic: Additem does not mimic vanilla behavior
Replies: 7
Views: 12219

Re: Additem does not mimic vanilla behavior

Andrei, do you have alternative script implementation? Without editing the object directly in the CS. Actually, I'd just add the script to the "barreltesting" object. That would cause problems, if other mods also wants to add script to the object. It will reduce mod compatibility. If we d...
by kuyondo
01 Aug 2018, 11:24
Forum: Editor Development
Topic: Additem does not mimic vanilla behavior
Replies: 7
Views: 12219

Re: Additem does not mimic vanilla behavior

A quite strange global script. It will look for first instance with "barreltesting" ID in game world every frame (a quite slow, avoid to do that!) and will check if it has the bread (ingred_bread_01) inside it. If the bread is not found, the script will add it to found barrel instance (ye...
by kuyondo
30 Jul 2018, 14:04
Forum: Support
Topic: Console opens, but can't input commands
Replies: 6
Views: 4084

Re: Console opens, but can't input commands

Strange occurence.. Sounds like a bug. Should report it in the bugtracker. The devs can help you
by kuyondo
29 Jul 2018, 21:13
Forum: Support
Topic: Console opens, but can't input commands
Replies: 6
Views: 4084

Re: Console opens, but can't input commands

Have you tried restarting the game?
by kuyondo
29 Jul 2018, 18:08
Forum: General Modding
Topic: [SOLVED] - RR Mod Series - Telvanni Lighthouse Tel Vos - CRASH
Replies: 17
Views: 9185

Re: [SOLVED] - RR Mod Series - Telvanni Lighthouse Tel Vos - CRASH

Here is the reported issue ->https://gitlab.com/OpenMW/openmw/issues/4526


The main cause of the crash was discovered, to know more, click the link above.
by kuyondo
29 Jul 2018, 12:18
Forum: General Development
Topic: Shadows
Replies: 310
Views: 168741

Re: Shadows

I hope next version shadows are available, so hopefully some programmers out there feel the need to improve your PR can contribute to refining it.
by kuyondo
29 Jul 2018, 12:14
Forum: General
Topic: found a huge issue in the new release (0.44.0 release)
Replies: 20
Views: 11865

Re: found a huge issue in the new release (0.44.0 release)

To update the weather quickly, after using changeweather, wait 1 hour(using the rest menu).

You can press "T" to rest, but if the area youre currently in doesnt allow resting, it will change to wait instead.
by kuyondo
28 Jul 2018, 16:51
Forum: General Modding
Topic: [Fixed] Quill of Feyfolken
Replies: 5
Views: 5229

Re: Quill of Feyfolken

Hey Kuyondo, nice find. This one sounds really interesting. How can I help? I dont have the privelage to do it there. I'm working on a way for folks to submit feedback about mods, both ones that are already listed and ones that aren't (like this one.) I hope to have an open beta of this ready in th...