Search found 2875 matches
- 12 Apr 2012, 08:40
- Forum: Off Topic
- Topic: ShadowRun Returns
- Replies: 8
- Views: 4158
ShadowRun Returns
Hey guys, sorry to post something pretty offtopic and somewhat spammy, but: I love ShadowRun! And I love Linux Games! If you are like-minded, or if you want to know more, please go here ! This team (which includes the original designer of ShadowRun) is creating a new and very awesome-sounding Shadow...
- 10 Apr 2012, 18:22
- Forum: Organisation and Planning
- Topic: Star-Demon's 0.12.0
- Replies: 28
- Views: 14959
Re: Star-Demon's 0.12.0
Pushing buttons... pushing buttons... HAHAHAHA.Star-Demon wrote:EDIT2: http://www.youtube.com/watch?v=R0nwL0WfDGE - Just to tease. I'm hype. I'm actually hype.
- 10 Apr 2012, 17:29
- Forum: Off Topic
- Topic: my weekend
- Replies: 8
- Views: 4491
Re: my weekend
Nice!
- 10 Apr 2012, 17:28
- Forum: Off Topic
- Topic: Going on a trip!
- Replies: 6
- Views: 3244
Re: Going on a trip!
I've been mistaken for a girl before because I am overly-excited about things. Also my avatar. I figure being a dancer doesn't help much either.Tarius wrote:So you were not a guy at one point in time or are planning on not being one?
But I am back! The festival was ridiculously fun!
- 05 Apr 2012, 08:23
- Forum: General Development
- Topic: Making better use of Ogre's capbilities?
- Replies: 209
- Views: 106844
Re: Making better use of Ogre's capbilities?
Nice work Chris!!
- 05 Apr 2012, 01:13
- Forum: Off Topic
- Topic: Going on a trip!
- Replies: 6
- Views: 3244
Going on a trip!
Guys, sorry I am gone so much, but wanted to warn you that I will be traveling starting tomorrow, and returning Monday. I probably won't be accessing the forums at all while I am gone. I don't foresee us having a release or any major social media issues while I am gone, so we should be fine...? If y...
- 03 Apr 2012, 18:07
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79383
Re: Windows Builds for most recent Master branch
Completely missed your previous post. Sorry. Too much going on and too much in a hurry. I kinda see your point. That makes it hard though to come to a solution that satisfies everyone's needs. No worries. Honestly my concerns apply more once a lot more of gameplay has been implemented. I think it'd...
- 03 Apr 2012, 09:06
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79383
Re: Windows Builds for most recent Master branch
Zini, no comment on being able to toggle it in-game?
EDIT: Not necessarily as a toggle hotkey, it could be from the menu, but please see my earlier post about impromptu testing.
EDIT: Not necessarily as a toggle hotkey, it could be from the menu, but please see my earlier post about impromptu testing.
- 03 Apr 2012, 09:04
- Forum: Organisation and Planning
- Topic: Logo and designs
- Replies: 192
- Views: 83512
Re: Logo and designs
You will want to get permission before using anyone's work though.
- 02 Apr 2012, 23:28
- Forum: Organisation and Planning
- Topic: Windows Builds for most recent Master branch
- Replies: 180
- Views: 79383
Re: Windows Builds for most recent Master branch
Being able to quickly add --fps to the command line when doing some fps testing was very convenient and I don't see much of a benefit of being able to toggle it while playing the game. Can we change --fps back to the way it was please? I agree that there should definitely be a command-line switch f...