Search found 288 matches

by werdanith
15 Feb 2012, 15:12
Forum: Organisation and Planning
Topic: Article for Freegamer
Replies: 5
Views: 1205

Re: Article for Freegamer

Great article, very informative.
Here is the link btw,
http://freegamer.blogspot.com/2012/02/m ... -they.html

I think it's worth spreading in whatever forums we hang out at.
by werdanith
15 Feb 2012, 11:55
Forum: Support
Topic: Screen Resolution
Replies: 16
Views: 2593

Re: Screen Resolution

I guess we could find replacements for the textures. Meshes are a different topic. I doubt that we could find any drop-in replacements. That would mean either our worldbuilders would have to rebuild the affected areas with replacement models or our 3D artists would have to recreated drop-in replace...
by werdanith
14 Feb 2012, 16:08
Forum: Support
Topic: Screen Resolution
Replies: 16
Views: 2593

Re: Screen Resolution

As far as I understood Morroblivion contains no Morrowind content. Originally it did, but Bethesda shut it down for that reason. Actually in its current form Morroblivion is an outright copyright violation since they ship all the converted assets of the original game. Ironically the original Morrob...
by werdanith
14 Feb 2012, 15:29
Forum: Support
Topic: Screen Resolution
Replies: 16
Views: 2593

Re: Screen Resolution

it is exactly what they did in morroblivion, so I guess you are right. Well not exactly, Morroblivion cut out a huge chunk of Morrowind, converted it Oblivion format and ran it on top of Oblivion, essentially converting it into a mod. We on the other hand have no foundation, and certain parts of Mo...
by werdanith
14 Feb 2012, 15:03
Forum: Support
Topic: Screen Resolution
Replies: 16
Views: 2593

Re: Screen Resolution

Nope. We are reusing some of the MW models. Morrowind.esm is not required, but a bunch of textures and meshes and even a few sound effects. And I'm guessing that for most of them if not all of them there is already a replacement mod, so in theory you could make a bundle of replacements of the origi...
by werdanith
13 Feb 2012, 18:28
Forum: Discuss the Site
Topic: Media Page
Replies: 16
Views: 2024

Re: Media Page

I think we should make the animation videos more visible, they show real progress.
http://www.youtube.com/user/test199
by werdanith
13 Feb 2012, 14:11
Forum: Support
Topic: Screen Resolution
Replies: 16
Views: 2593

Re: Screen Resolution

OpenMW is based on Ogre3d, probably the most popular open source graphics engine, and whatever Ogre supports, we can support with a little tweaking, or an extra library. You can look up some demos in youtube to see what we'll be eventually capable of.
by werdanith
12 Feb 2012, 09:53
Forum: Development
Topic: FPS decrease in master
Replies: 3
Views: 443

Re: FPS decrease in master

Well, I just tried the latest master and I can confidently say this is the best performing version I've ever tried.
Best performing as in: the game doesn't turn into a slideshow when I stare at multiple objects on exterior cells.

Great job. :)
by werdanith
07 Feb 2012, 21:56
Forum: Discuss the Site
Topic: Wiki History
Replies: 7
Views: 1525

Re: Wiki History

So now we have 2 changelogs, plus the issue tracker:
http://openmw.org/wiki/index.php?title=ChangeLog
http://openmw.org/wiki/index.php?title=Project_History

The new one seems less of an eye-strain.
by werdanith
07 Feb 2012, 10:29
Forum: General discussion
Topic: We love Zini!
Replies: 18
Views: 4315

Re: We love Zini!

My name is werdanith and I approve this message.