Search found 228 matches

by Sslaxx
11 May 2018, 21:05
Forum: General
Topic: OpenMW-compatible texture/mesh replacers?
Replies: 8
Views: 2803

Re: OpenMW-compatible texture/mesh replacers?

Dunno if you're still working on this, but I have noticed some issues further - like a missing menhir file and Vivec's face being purple.
by Sslaxx
20 Apr 2018, 10:22
Forum: Off Topic
Topic: Insanely Cool Morrowind Modding Manual
Replies: 2
Views: 1023

Re: Insanely Cool Morrowind Modding Manual

It could do with some serious correcting of OpenMW's description though.
by Sslaxx
17 Apr 2018, 13:03
Forum: General
Topic: OpenMW-compatible texture/mesh replacers?
Replies: 8
Views: 2803

Re: OpenMW-compatible texture/mesh replacers?

If you're lazy you can test the beta of my openmw graphics/bugfix overhaul, pm me if you want a link. I fixed all the worthy mods I could in order to make them compatible. Here's some screenshots (that also include the fog shader from the forums): https://imgur.com/a/1WOeP The whole thing is modula...
by Sslaxx
16 Apr 2018, 23:43
Forum: General
Topic: OpenMW-compatible texture/mesh replacers?
Replies: 8
Views: 2803

OpenMW-compatible texture/mesh replacers?

Well, some combination of replacer mods I'm using give shiny walls in Vivec and a few other places. I'm not exactly confident in my ability to find OpenMW-compatible replacer mods, either. Does a list of any out there exist, or does anyone have any particular suggestions?
by Sslaxx
05 Apr 2018, 23:48
Forum: Feature Requests and Suggestions
Topic: (Post 1.0) Kicking butts
Replies: 5
Views: 3107

Re: (Post 1.0) Kicking butts

I think OpenMW has the possibility for better physics, but it hasn't been implemented.
by Sslaxx
09 Nov 2017, 08:46
Forum: General
Topic: Great Story Mods
Replies: 3
Views: 1383

Re: Great Story Mods

Julan?
by Sslaxx
07 Nov 2017, 00:14
Forum: Off Topic
Topic: OpenMW without time pause in menu
Replies: 7
Views: 2332

Re: OpenMW without time pause in menu

Sounds like the perfect use for keyboard shortcuts...

Inventory not pausing sounds OK, but main menu?
by Sslaxx
06 Nov 2017, 14:15
Forum: Off Topic
Topic: Accusations of OpenMW having an in-built bitcoin miner?
Replies: 19
Views: 5452

Re: Accusations of OpenMW having an in-built bitcoin miner?

Looks like someone with an axe to grind against @maqifrnswa.
by Sslaxx
03 Nov 2017, 19:35
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 305
Views: 98700

Re: Elder-scrolls IV Oblivion

Well, guess you could always do an OpenMW on it and turn it into Daggerfall Godot (he says not exactly seriously!).

But yeah, pity about the XL-Engine. Even if Unity isn't open source, at least Daggerfall Unity is (and decently promoted). Not exactly ideal, but better than nothing.