Search found 520 matches

by pvdk
06 Sep 2011, 02:54
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 12283

Re: OpenMW Launcher

Done! I hope the code makes sense, I'm going to bed now :)
by pvdk
06 Sep 2011, 00:22
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 12283

Re: OpenMW Launcher

Ok, it's all clear now. Will start coding tomorrow. In the meantime: can someone on Windows confirm the Ogre changes in my branch work?

About Igro's fixes: for 0.11 these won't be included then. Too bad :(
by pvdk
05 Sep 2011, 18:03
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 12283

Re: OpenMW Launcher

Does this merge with the changes I made recently? Specifically this commit?

It looks like it does but please send me a pull request or tell me how to pull your changes.
by pvdk
05 Sep 2011, 17:24
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 12283

Re: OpenMW Launcher

Right, I get it.

Two questions:
1.What about Ogre.cfg? It seems it only gets read from the user directory. Maybe also global but on Linux the file is not writeable and on Windows user and global were the same?

2. What about the local openmw.cfg? Only read/merge, never write?
by pvdk
05 Sep 2011, 15:58
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 12283

OpenMW Launcher

Hey,

As I posted in this thread: I fixed the Ogre.cfg bug.
Now I want to move on to the openmw.cfg but I have a hard time remembering what needs to be fixed, sorry :)

Zini, can you please recap the current issue with the launcher?

Regards,
pvdk.
by pvdk
02 Sep 2011, 23:11
Forum: General Development
Topic: NPC Animation
Replies: 30
Views: 7373

Re: NPC Animation

Nice! Make sure to make lots of movies of your progress, I love those vids!
by pvdk
01 Sep 2011, 04:57
Forum: General Development
Topic: git master branch fails
Replies: 8
Views: 2530

Re: git master branch fails

Ok, I modified how the launcher writes the settings, but before we can close this bug I need someone to test it on Windows to make sure Direct3D works too. It works on Linux, at least over here :)

EDIT: You can find the changes in my branch over at GitHub.
by pvdk
31 Aug 2011, 15:22
Forum: General Development
Topic: git master branch fails
Replies: 8
Views: 2530

Re: git master branch fails

I will look into OGRE's settings manager, I believe you can validate a set of options before it's written out. I might even replace the config write function, as it currently uses Qt, but might use OGRE instead.
by pvdk
31 Aug 2011, 14:35
Forum: General Development
Topic: git master branch fails
Replies: 8
Views: 2530

Re: git master branch fails

Zini can you assign this bug to me? I can reproduce this bug as it fails for me too now. Strange because the Colour Depth setting didn't cause problems before. I found a thread on the Ogre forums about this issue, here . It seems that it only fails on Linux. Shall I remove the Colour Depth and the V...
by pvdk
13 Aug 2011, 21:35
Forum: General Development
Topic: Release Preparations
Replies: 7
Views: 2303

Re: Release Preparations

Ok, made a small change to the way the launcher finds the config files. Not entirely like you suggested but I really don't have time to make drastic changes to the code, since I'm leaving tomorrow morning. The error you got saying "Could not read the location of the data files" should now only occur...