Search found 520 matches

by pvdk
30 Mar 2014, 17:27
Forum: Join the team
Topic: Research Request
Replies: 3
Views: 1808

Re: *New* Reverse Engineering Job

I don't think you should call this reverse engineering, that might be a bit misleading to some. Better to call this a research request or something, since for legal reasons we don't want to give the idea that we are decompiling the original engine or something.
by pvdk
29 Mar 2014, 20:02
Forum: Support
Topic: How to install omw from scratch on Linux?
Replies: 4
Views: 1806

Re: How to install omw from scratch on Linux?

OpenMW picks up a Morrowind installation when it's installed with wine, but there's a good chance Sheogorath decided to mess with you of course :lol: Glad everything is working now!
by pvdk
29 Mar 2014, 11:32
Forum: Support
Topic: How to install omw from scratch on Linux?
Replies: 4
Views: 1806

Re: How to install omw from scratch on Linux?

It seems you are missing some resources. Normally they should be in /usr/share/games/openmw/resources and be picked up automatically. Make sure you have the package openmw-data installed and try again.
by pvdk
28 Mar 2014, 17:39
Forum: General Development
Topic: New Repository
Replies: 9
Views: 9373

Re: New Repository

I would like to add that the following url is correct, at least for me (and I suspect other people with read-only access): https://github.com/OpenMW/openmw.git Oh and for people who are new to git, to modify the remote, do the following: git remote rm upstream git remote add upstream https://github....
by pvdk
17 Mar 2014, 00:59
Forum: Editor Development
Topic: Render window progress?
Replies: 2
Views: 1687

Re: Render window progress?

You can open CMakeLists.txt with Qt Creator, no need for special project files. Just select that file in the "Open Project" dialog.
by pvdk
15 Mar 2014, 20:29
Forum: Organisation and Planning
Topic: PR Threads and Project Pages
Replies: 16
Views: 5215

Re: PR Threads and Project Pages

@Zedd: Just wanted to say that your work is appreciated, I forgot to add you to our Team page. PM me your real name if you want it to be listed along with your nick. Also, I need a short description of what you do, "Public outreach person" or "OpenMW evangelist" or something? ;)
by pvdk
24 Feb 2014, 16:57
Forum: General Development
Topic: Werewolf Field of View
Replies: 1
Views: 1599

Werewolf Field of View

Right now we ignore the Werewolf FOV setting from Morrowind.ini, and we don't change the field of view when the user is a werewolf. We do support changing the field of view, something that was not possible in vanilla Morrowind. This means that simply adding a new setting for the werewolf field of vi...
by pvdk
22 Feb 2014, 15:44
Forum: Infrastructure
Topic: Wiki update for Windows builds
Replies: 7
Views: 2478

Re: Wiki update for Windows builds

Can someone update this section on the wiki page? Once this is done, you're ready to get the source code. Get the OpenMW Source code using GIT or Tortoise Git Download and install all of these and make sure the environment (the system and Cmake) knows where they are. (Coming soon) I think we should ...
by pvdk
22 Feb 2014, 15:36
Forum: Support
Topic: How to get hold of OpenAL for Windows?
Replies: 4
Views: 2139

Re: How to get hold of OpenAL for Windows?

Chris, can we use your OpenAL Soft on Windows instead?

In the mean time, I have updated the wiki to use the link you posted.
by pvdk
21 Feb 2014, 11:29
Forum: General
Topic: Multiple installs
Replies: 13
Views: 3554

Re: Multiple installs

The wizard I'm working on is going to make this a lot easier: you will be able to select the installation to use with OpenMW, and which .ini to import from. Also, there's going to be an extra tab in the launcher which lets you re-run the .ini importer and the wizard. It's nearing completion.