Search found 52 matches

by 1Mac
28 Mar 2019, 16:56
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 24
Views: 5690

Re: Morrowind “Oral History”

Um, people are going to be motivated by acquisitiveness even if capitalism is abolished. Besides, that’s not a problem unique to Bethesda. Other game companies are also motivated by profit, but they don’t have Bethesda’s reputation for bugginess. That reputation is a potential financial liability th...
by 1Mac
28 Mar 2019, 14:45
Forum: News
Topic: OpenMW 0.45.0 Released!
Replies: 18
Views: 11055

Re: OpenMW 0.45.0 Released!

Cool, congratulations! Are you guys doing any PR type stuff for this release? I know there’s was talk of tying into the Elder Scrolls anniversary and the free Morrowind promo.
by 1Mac
28 Mar 2019, 14:39
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 24
Views: 5690

Re: Morrowind “Oral History”

No one expects games to ship completely bug-free, but Bethesda’s reputation for being particularly prone to buggy releases is not unearned. It predates and has nothing to do with F76. Just look at the old “weird NPC behavior” thread on this very forum for an example.
by 1Mac
28 Mar 2019, 04:31
Forum: General
Topic: [QUESTION] Mod Guide
Replies: 8
Views: 3208

Re: [QUESTION] Mod Guide

I haven’t tried it, but it’s fair to say LGNPC has its share of detractors, fyi.
by 1Mac
27 Mar 2019, 23:49
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 24
Views: 5690

Re: Morrowind “Oral History”

I’m reading it now, and enjoying it immensely. Zaric says that Bethesda learned the wrong lessons from the high-pressure environment of Morrowind’s development. Circumstances were such that they shipped a game they knew was full of bugs and made millions of dollars. So even when they had the resourc...
by 1Mac
27 Mar 2019, 04:08
Forum: General
Topic: [QUESTION] Mod Guide
Replies: 8
Views: 3208

Re: [QUESTION] Mod Guide

https://modding-openmw.com Also, while they have some mods that don’t work with OpenMW, I’ve found these guides really useful: https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide https://github.com/Tyler799/Morrowind-2019/blob/master/Morrowind_2019.md Last, this is a good guide for getting...
by 1Mac
24 Mar 2019, 22:49
Forum: Mod Compatibility
Topic: Animation bug?
Replies: 7
Views: 1910

Re: Animation bug?

I don't suppose there's a way to patch such mods for OpenMW compatibility by somehow removing collision from the sitting meshes themselves, is there?
by 1Mac
20 Mar 2019, 22:54
Forum: Mod Compatibility
Topic: Animation bug?
Replies: 7
Views: 1910

Re: Animation bug?

TY.
by 1Mac
20 Mar 2019, 14:33
Forum: Mod Compatibility
Topic: Animation bug?
Replies: 7
Views: 1910

Re: Animation bug?

Well, I’m not a dev, so it wasn’t obvious to me that “closed” necessarily means “fixed.” I suppose the way to characterize the latter is “a collision issue related to sitting animations.” Regardless, just to clarify, the answers are “yes” and “no,” respectively?
by 1Mac
20 Mar 2019, 05:16
Forum: Mod Compatibility
Topic: Animation bug?
Replies: 7
Views: 1910

Animation bug?

Another mod compatibility question: do the animation fixes demonstrated in the preview video mean that various bugs related to Animated Morrowind have been fixed? i.e this, and this.