Search found 52 matches

by 1Mac
11 Apr 2019, 19:35
Forum: Feature Requests and Suggestions
Topic: In game GMST editor
Replies: 1
Views: 976

In game GMST editor

Something like this: https://www.nexusmods.com/morrowind/mods/46428 It would allow for the basic functionality of several MWSE mods without the need for full MWSE integration, right? For example, Shut Up is just a tweak to one GMST, GreetDistanceMultiplier I’m guessing. It would also make it easier ...
by 1Mac
11 Apr 2019, 16:31
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 5611

Re: Spiky, moving shadows on vertical surfaces.

raevol's settings helped the issue tremendously! Changing split point uniform logarithmic ratio to 1 seemed to help even more, though I'm not sure. Reducing shadow map resolution to 2048 doesn't make the problem worse and is much better for performance in my case (other settings changes don't seem t...
by 1Mac
10 Apr 2019, 04:44
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 5611

Re: Spiky, moving shadows on vertical surfaces.

Okay, how's this? https://lh3.googleusercontent.com/ES-wjQkHITM1TTXzbm0fP0QHFZHhqJ1iO9Rjyf8DqjLspyep6O2X-oEBwsUJcV_ceLureZqwAhnqq0Ktqs0IgEa4NqPUOQiCr055pVAyC6ly1MN5enjxGYfVSv1RtBztKt9IboD62g=w2400 https://lh3.googleusercontent.com/F-cEfm-CPyvwq4DbxMkKfHh1Q06vksNdvSUYdFgU2U8KeLW7lgtyxtca4h4LRmfQpWzqz...
by 1Mac
09 Apr 2019, 04:14
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 5611

Re: Spiky, moving shadows on vertical surfaces.

Sadly, unless there's a fix I'm missing, I'm going to have to disable world object shadows. My screenshots might not do justice to how bad a problem it is. The shadow spikes are moving fast , and erratically. It's almost like having static on parts of the screen, the opposite of an enhancement. I've...
by 1Mac
04 Apr 2019, 19:42
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 5611

Re: Spiky, moving shadows on vertical surfaces.

The effect persists whether front face culling is enabled or not. Lowering Normal Offset Distance seems to help the problem by reducing the peaks of the spikes (the screenshots were with the " sensible " maximum of two), but it's still an issue. Setting it to 0 makes it go away almost entirely but o...
by 1Mac
04 Apr 2019, 19:29
Forum: General
Topic: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?
Replies: 25
Views: 7950

Re: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?

I looked at his list. Worth mentioning again that the current version of PfP makes Delayed DB Attack and similar mods unnecessary. Also, it's worth noting that Morrowind Rebirth is a controversial choice. I haven't tried it myself, but I know that not everyone likes the changes it makes, and that it...
by 1Mac
02 Apr 2019, 20:32
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 5611

Spiky, moving shadows on vertical surfaces.

This is on Mac OS, build OpenMW-29032019-d5051bd4. They look like this: Screenshot Screenshot Screenshot They seem to look the worst when entering a cell. They move around a bit horizontally and eventually disappear, but can reappear if I take another look at them. Current settings: # This is the Op...
by 1Mac
30 Mar 2019, 20:41
Forum: Support
Topic: Morrowind Enhanced Textures on OpenMW
Replies: 7
Views: 6009

Re: Morrowind Enhanced Textures on OpenMW

Even so, you can see the difference. Looking forward to more comparisons, with proper screenshots!
by 1Mac
30 Mar 2019, 18:26
Forum: Organisation and Planning
Topic: OpenMW YouTube videos
Replies: 20
Views: 6196

Re: OpenMW YouTube videos

Great video! Not only awesome for OpenMW, but for explaining normals to a general audience.

(A shiny Septim for you if you finish those head normal maps.)
by 1Mac
29 Mar 2019, 18:12
Forum: General
Topic: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?
Replies: 25
Views: 7950

Re: Newbie here going into Morrowind for the first time, any suggestions/advice/ whatever else for me?

Patch for Purists now includes delayers for Solstheim rumors and Dark Brotherhood attack, fyi. I’m a newbie myself and am inclined to go all out on modding for my first go. But if you’re inclined to take the other posters’ more reasonable advice and stick to an initial vanilla experience, I think Pa...