Search found 79 matches

by claudekennilol
31 Jul 2013, 22:40
Forum: Feature Requests and Suggestions
Topic: Latest version video reminded me of something..
Replies: 14
Views: 4732

Latest version video reminded me of something..

So, being able to hit the activate button to close the inventory window reminded me of something. In the xbox version of MW, you could press, uh, the black or white button (or some other button, haven't played the xbox version in a while, so you'll have to forgive me since I can't recall the specifi...
by claudekennilol
26 Jun 2013, 19:39
Forum: General
Topic: I've said it before..
Replies: 20
Views: 7843

Re: I've said it before..

I read the post as "Many open-source efforts of this nature end up failing, especially if the main language is changed after significant development, etc. So, I find it rather impressive that the project has gotten so far and is advancing so nicely towards full functionality. Just wanted to say tha...
by claudekennilol
18 Jun 2013, 15:23
Forum: General
Topic: I've said it before..
Replies: 20
Views: 7843

Re: I've said it before..

This is like saying you expected it to fail until recently. Given how dedicated zini is, its no suprise this project has prospered. /shrug Read it how you will, I'm still glad it's going. It's not like zini started this, I've been following it since it was first announced on the mw forums. edit: be...
by claudekennilol
17 Jun 2013, 16:39
Forum: General
Topic: I've said it before..
Replies: 20
Views: 7843

I've said it before..

..and here I am saying it again.

I'm amazed that this project has lasted so long and progress is still being made. Keep up the good work, guys.
by claudekennilol
28 May 2013, 15:52
Forum: General
Topic: script life cycle
Replies: 11
Views: 5507

Re: script life cycle

I used Enchanted Editor almost exclusively. It was much easier than loading up the CS and clunking around in there. I never did anything with it that couldn't be done with the CS though (disregarding editing saves as that wasn't esp/esm manipulation). Obviously this is in regard to scripting, and ba...
by claudekennilol
19 Apr 2013, 20:18
Forum: General
Topic: MGE, MWSE, Code Patch
Replies: 6
Views: 8439

Re: MGE, MWSE, Code Patch

I think what MWSE does is simply add variable support for certain functions. Where before you couldnt add in any variables for script functions, MWSE makes it so you can. MWSE also adds some extra functions, like for reading input and other things, IIRC. I'd actually not be surprised if MGE(XE) add...
by claudekennilol
19 Apr 2013, 19:57
Forum: General
Topic: What determines the FPS in a cell?
Replies: 19
Views: 5839

Re: What determines the FPS in a cell?

I guess they are planning on doing it later on (closer to 1.0) which sounds a bit strange to me but hey, they know what they are doing. "We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil" -- Knuth Premature optimization: Coding earl...
by claudekennilol
19 Dec 2012, 22:12
Forum: Organisation and Planning
Topic: OpenMW's awareness project.
Replies: 20
Views: 7951

Re: OpenMW's awareness project.

How different do you want it to be than the v20 video that's on the front page and the FAQ video? Just from reading your description you seemed to describe those two.
by claudekennilol
01 Aug 2012, 20:59
Forum: General
Topic: question about first three screenshots of 0.17
Replies: 2
Views: 1509

question about first three screenshots of 0.17

So the first three screenshots of 0.17 on the wiki have some debug info in the top left--most notably, FPS. (the three screenshots I'm talking about being Screenshot016.jpg, Screenshot015.jpg, and 017-3.jpg (I'm listing them by name in case they're not always first, or if someone got timestamps conf...